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Sheath Knight: Difference between revisions

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|stat=
|stat=
{{CharStats
{{CharStats
| Title=Sheath Knight
| Color={{ColorSel|CharStats|Elsword}}
| Color={{ColorSel|CharStats|Elsword}}
| HP=4
| MATK=2
| MDEF=3
| PDEF=2
| PATK=5
| Speed=2
| Speed=2
| Range=1
| Range=1
| Difficulty=1
| Difficulty=1
| Damage=P
}}
}}
}}
}}
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{{Specialty|
{{Specialty|
|[[File:Sword_Shield.png|link=Sword Shield]]|Sword Shield|'''Use this before engaging on an enemy. Swords will circle around you and damage any nearby enemies that it hits.'''
|[[File:Sword_Shield.png|link=Sword Shield]]|Sword Shield|'''Use this before engaging on an enemy. Swords will circle around you and damage any nearby enemies that it hits.'''
|[[File:SwordFall.png|link=Sword Fall]]|Sword Fall|'''Use this against a strong or cornered enemy. It can also hit enemies above you. Make sure to use this skill on a boss monster.'''
|[[File:SwordFallR.png|link=Sword Fall]]|Sword Fall|'''Use it to attack a powerful enemy, or when there are many enemies clumped together. You can also attack enemies upstairs. Use it against boss monsters!'''
|[[File:CresCut.png|link=Crescent Cut]]|Crescent Cut|'''Use this to deliver multiple blows to your enemy. This skill allows movement while your enemy is hit, making it possible to perform an additional combo.'''
|[[File:CresCut.png|link=Crescent Cut]]|Crescent Cut|'''Use this to deliver multiple blows to your enemy. This skill allows movement while your enemy is hit, making it possible to perform an additional combo.'''
|[[File:FinalStrike.png|link=Final Strike]]|Final Strike|'''Use this to pull in scattered enemies using a black hole. Only visible enemies will be affected.'''
|[[File:FinalStrike.png|link=Final Strike]]|Final Strike|'''Use this to pull in scattered enemies using a black hole. Only visible enemies will be affected.'''
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== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Sheath Knight KR}}
{{:Skill Tree: Sheath Knight}}
 
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| [[Image:Sheathmove2.png]]
| [[Image:Sheathmove2.png]]
| '''Constant Slashing'''
| '''Constant Slashing'''
After doing {{CX}}{{CX}}, summons out the Conwell and repeatedly slash forward in '''Super Armor''' status, ending it with a final slash which knocks away the enemy. When you press {{CZ}} while slashing forward, you will instead end the combo with an upward slice, launching the enemy into the air. Slices done by the Conwell can also hit behind Elsword as well.
After doing {{CX}}{{CX}}, summons out the Conwell and repeatedly slash forward in '''Super Armor''' status, ending it with a final slash which pushes the enemy with hitstun. When you press {{CZ}} while slashing forward, you will instead end the combo with an upward slice, launching the enemy into the air. Slices done by the Conwell can also hit behind Elsword as well.
*[[Elsword|Knight]]'s {{CX}}{{CX}}{{CZ}} and {{CX}}{{CX}}{{CX}} can no longer be performed.
*[[Elsword|Knight]]'s {{CX}}{{CX}}{{CZ}} and {{CX}}{{CX}}{{CX}} can no longer be performed.
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| '''Dash Pull'''
| '''Dash Pull'''
After doing {{CDR}}{{CZ}}, summons out the Conwell to stab and pull enemies towards you, leaving them vulnerable for a combo.
After doing {{CDR}}{{CZ}}, summons out the Conwell to stab and pull enemies towards you, leaving them vulnerable for a combo.
*[[Elsword|Knight]]'s {{CDR}}{{CZ}}{{CZ}}{{CZ}} can no longer be performed.
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|
{{CDR}} <br>
{{CDR}} <br>
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|}
|}
=== Updates ===
=== Updates ===
{{tt|07/23/2015 KR|{{*}}Added Conwell swords to [[Elsword|Knight]]'s {{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}}.|text-align=left}} •
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{tt|01/28/2016 KR|{{*}}Fixed Conwell swords in {{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}} disappearing too fast.|text-align=left}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
! KR !! NA
|-
| 07/23/2015 || 12/16/15 || align="left" |
{{buff|Modified {{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}}:}}
**Final {{CViZ}} input now launches Conwell swords towards the ground.
*Moved {{CViZ}}{{CViZ}}{{CViZ}}{{CDeZ}}{{CViZ}} from [[Sheath Knight]] to [[Infinity Sword]].
|-
| 01/28/2016 || - || align="left" |
*Fixed issue where the Conwell swords from {{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}}'s final {{CViZ}} input disappeared too fast.
|}
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<br>


== Skills  ==
== Skills  ==
{{:Sheath Knight/Skills-KR}}
{{:Sheath Knight/Skills}}
 
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<br>


== Videos ==
== Videos ==
*[http://www.youtube.com/watch?v=iVS1g-H_d-g '''KR trailer made by 'KOG'''']
*[https://www.youtube.com/watch?v=o4rgxG6jqmU '''KR trailer made by 'KOG'''']
*[http://www.youtube.com/watch?v=66cX4rhCk1o '''NA trailer made by 'Kill3rCombo'''']
*[http://www.youtube.com/watch?v=66cX4rhCk1o '''NA trailer made by 'Kill3rCombo'''']
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*'''Conwell''' swings don't get their color outline changed upon Awakening, thus remaining blue.
*'''Conwell''' swings don't get their color outline changed upon Awakening, thus remaining blue.
*Unlike [[Sword Knight]] and [[Magic Knight]], '''Sheath Knight''''s promotion weapon doesn't transform when Awakened.
*Unlike [[Sword Knight]] and [[Magic Knight]], '''Sheath Knight''''s promotion weapon doesn't transform when Awakened.
*After advancing into '''Sheath Knight''', the third {{CZ}} in {{CDRU}}{{CZ}}{{CZ}}{{CZ}} lost its outline.
*After advancing into '''Sheath Knight''', the third {{CZ}} in {{CDRU}}{{CZ}}{{CZ}}{{CZ}} lost it's outline.
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