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Sheath Knight: Difference between revisions

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|stat=
|stat=
{{CharStats
{{CharStats
| Title=Sheath Knight
| Color={{ColorSel|CharStats|Elsword}}
| Color={{ColorSel|CharStats|Elsword}}
| HP=4
| MATK=2
| MDEF=3
| PDEF=2
| PATK=5
| Speed=2
| Speed=2
| Range=1
| Range=1
| Difficulty=1
| Difficulty=1
| Damage=P
}}
}}
}}
}}
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{{Specialty|
{{Specialty|
|[[File:Sword_Shield.png|link=Sword Shield]]|Sword Shield|'''Use this before engaging on an enemy. Swords will circle around you and damage any nearby enemies that it hits.'''
|[[File:Sword_Shield.png|link=Sword Shield]]|Sword Shield|'''Use this before engaging on an enemy. Swords will circle around you and damage any nearby enemies that it hits.'''
|[[File:SwordFall.png|link=Sword Fall]]|Sword Fall|'''Use this against a strong or cornered enemy. It can also hit enemies above you. Make sure to use this skill on a boss monster.'''
|[[File:SwordFallR.png|link=Sword Fall]]|Sword Fall|'''Use it to attack a powerful enemy, or when there are many enemies clumped together. You can also attack enemies upstairs. Use it against boss monsters!'''
|[[File:CresCut.png|link=Crescent Cut]]|Crescent Cut|'''Use this to deliver multiple blows to your enemy. This skill allows movement while your enemy is hit, making it possible to perform an additional combo.'''
|[[File:CresCut.png|link=Crescent Cut]]|Crescent Cut|'''Use this to deliver multiple blows to your enemy. This skill allows movement while your enemy is hit, making it possible to perform an additional combo.'''
|[[File:FinalStrike.png|link=Final Strike]]|Final Strike|'''Use this to pull in scattered enemies using a black hole. Only visible enemies will be affected.'''
|[[File:FinalStrike.png|link=Final Strike]]|Final Strike|'''Use this to pull in scattered enemies using a black hole. Only visible enemies will be affected.'''
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== Skill Tree ==
== Skill Tree ==
{{tabs
|name=skills
|divclass=forceland
|tab1=NA
|contents1=
{{:Skill Tree: Sheath Knight ST3-1}}
|tab2=KR
|contents2=
{{:Skill Tree: Sheath Knight}}
{{:Skill Tree: Sheath Knight}}
}}
<br>
<br>


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|-
|-
| 07/23/2015 || 12/16/15 || align="left" |  
| 07/23/2015 || 12/16/15 || align="left" |  
{{buff|Added Conwell swords to [[Elsword|Knight]]'s {{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}}.}}
{{buff|Modified {{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}}:}}
*Sheath Knight's {{CViZ}}{{CViZ}}{{CViZ}}{{CDeZ}}{{CViZ}} moved to [[Infinity Sword]] though UI is not changed to reflect this.
**Final {{CViZ}} input now launches Conwell swords towards the ground.
*Moved {{CViZ}}{{CViZ}}{{CViZ}}{{CDeZ}}{{CViZ}} from [[Sheath Knight]] to [[Infinity Sword]].
|-
|-
| 01/28/2016 || - || align="left" |  
| 01/28/2016 || - || align="left" |  
*Fixed Conwell swords in {{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}} disappearing too fast.
*Fixed issue where the Conwell swords from {{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}}'s final {{CViZ}} input disappeared too fast.
|-
| 06/20/2019 || - || align="left" |
{{buff|Movement delay after {{CDeX}}{{CDeX}}{{CDeConX}}{{CDeX}}'s second {{CDeX}} reduced.}}
|}
|}
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