Shine Prism/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Shine Prism
}}
}}
<div style="float: right;">{{#ev:youtube|-|400}}</div>
{{#ev:youtube|ymE-JC4lqWo|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|CorGuardianSkill4.png}}
| {{Force|CorGuardianSkill4.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}}
| {{SkillType|SA|S|M}} Summon the Guardian Stone that shines multiple rays of light. The Guardian Stone will move forward and attack enemies.<br>(Can also be activated midair)
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
==Requirements==
{{ADSquareSkill}}
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! Class !! Level Required !! Skill Requirement
!Class!!Level Required!!Skill Requirement
|-
|-
| [[Dius Aer]] || 99 || [[Camilla#Others|[Force] Shine Prism (A)]]
|[[Dius Aer]]||99 || {{mr|Shine Prism}}
|}
|}
<br>
<br>
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{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
!Mode !!Damage (Physical)
!rowspan=2 | Mode !!rowspan=2 | Holy Light (Physical) !! colspan=2 | Max Hits !!rowspan=2 | MP Usage!!rowspan=2 | Cooldown
!Max Hits!!MP Usage!!Cooldown
|-
|-
| colspan="5" |'''Normal'''
!Shine Count per Wave !! Wave Count
|-
|-
|'''{{PvE}}'''||-%
|{{PvE}}||192% || rowspan="2" | 8|| rowspan="2" | 11|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds  
| rowspan="2" | -|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
|-
|-
|'''{{PvP}}'''||-%
|{{PvP}}||76%
|-
| colspan="5" |'''[Enhanced]'''
|-
|'''{{PvE}}'''||-%
| rowspan="2" | -|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds
|-
|'''{{PvP}}'''||-%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
==[[Skill Traits]]==
 
{{Traits|Chung|Shine Prism|Heavy, Critical
| mp = 200
| cd = 14
}}
<br>
<br>


== Extra Information ==
==Total Damage==
=== Total Damage ===
{{Damage
 
|true
<br>
|Chung
 
|dmg=192
{{ForceDifference
|pvp_dmg=76
|<!--Character-->Chung
|hits=8*11
|<!--Original Features-->
|avg_hits=24
*
|heavy=true
|<!--Changed Features-->
*
}}
}}
*Average assumes 24 hits.
<br>
<br>


== Tips and Details ==
==Tips and Details==
*
*Due to the expanding nature of each light and the skill traveling forward, only extremely wide and large targets can take full hits.
*Contrary to the normal version, each shine is a single hit instead.
<br>
<br>


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! colspan="2" |Date!! colspan="2" |Changes
! colspan="2" |Date!! colspan="2" |Changes
|-
|-
!KR!!NA!! PvE!!PvP
!KR!!NA!!PvE!!PvP
|-
|-
|01/05/2023||-|| colspan="2" align="left" |
|01/05/2023||02/01/2023|| colspan="2" align="left" |
*'''[Mod] Shine Prism''' added.
*'''[Mod] Shine Prism''' added.
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>


== Alternative Names ==
==Alternative Names==
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
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