Shooting Guardian: Difference between revisions

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|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_COMETCRASHER.png|link=Comet Crasher]]  
| width="40" | [[Image:SI_COMETCRASHER.png|link=Comet Crasher]]  
| width="150" align="center" | [[Comet Crasher]] [[Image:lock.gif|lock.gif]]
| width="150" align="center" | [[Comet Crasher]] [[Image:Cp.png]]
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_SHOOTINGSTAR.png]]  
| width="40" | [[Image:SI_SHOOTINGSTAR.png]]  
Line 96: Line 96:
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" |  [[Image:SI_SSSYNDROME.png‎|link=Sharpshooter Syndrome]]
| width="40" |  [[Image:SI_SSSYNDROME.png‎|link=Sharpshooter Syndrome]]
| width="150" align="center" | [[Sharpshooter Syndrome]] [[Image:lock.gif|lock.gif]]
| width="150" align="center" | [[Sharpshooter Syndrome]] [[Image:Cp.png]]
|}
|}


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|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_RUMBLESHOT.png]]  
| width="40" | [[Image:SI_RUMBLESHOT.png]]  
| width="150" align="center" | [[Rumble Shot]] [[Image:lock.gif|lock.gif]]
| width="150" align="center" | [[Rumble Shot]] [[Image:Cp.png]]
|}
|}


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