Shooting Guardian: Difference between revisions
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|weapon=Cannon (Destroyer), Silver Shooters | |weapon=Cannon (Destroyer), Silver Shooters | ||
|age=15 | |age=15 | ||
|race=Human | |||
|Height=156 cm (5 ft 1 in) | |Height=156 cm (5 ft 1 in) | ||
|Weight=52 kg (114 lb) | |Weight=52 kg (114 lb) | ||
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|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
| Color={{ColorSel|CharStats|Chung}} | | Color={{ColorSel|CharStats|Chung}} | ||
| Speed=3 | | Speed=3 | ||
| Range=3 | | Range=3 | ||
| Difficulty=2 | | Difficulty=2 | ||
| Damage=M | |||
}} | }} | ||
}} | }} | ||
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|} | |} | ||
=== Updates === | === Updates === | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{ | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! KR !! NA | |||
|- | |||
| 02/14/2013 || - || align="left" | | |||
{{buff|{{CDR}}{{CX}}{{CX}}{{CX}} can be interrupted by skills.}} | |||
|- | |||
| 08/20/2015 || - || align="left" | | |||
{{buff|Added new {{CDRU}}{{CZ}}{{CX}} and {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} combos.}} | |||
{{buff|All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.}} | |||
*Shooting Guardian's {{CDRU}}{{CX}}{{CConX}} modified and moved to [[Deadly Chaser]]. | |||
*{{CDR}}{{CX}}{{CX}}{{CX}} moved from Shooting Guardian to [[Deadly Chaser]]. | |||
|- | |||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | |||
*Backstep distance of {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} decreased. | |||
|} | |||
<br> | <br> | ||
== Skills == | == Skills == | ||
{{:Shooting Guardian/Skills | {{:Shooting Guardian/Skills}} | ||
<br> | <br> | ||
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*Each bullet consumes 4 MP per shot and is able to "pierce" or ricochet off of two targets, allowing each bullet to hit 3 targets each. | *Each bullet consumes 4 MP per shot and is able to "pierce" or ricochet off of two targets, allowing each bullet to hit 3 targets each. | ||
**Bullets will retain the same properties while ricocheting. Bullets with launching properties will always launch targets and bullets fired in one direction will always act on targets if it were coming from that direction, regardless of which direction it ricochets | **Bullets will retain the same properties while ricocheting. Bullets with launching properties will always launch targets and bullets fired in one direction will always act on targets if it were coming from that direction, regardless of which direction it ricochets | ||
*The [[Head Shot]] from {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} will not be affected by | *The [[Head Shot]] from {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} will not be affected by traits nor its [[Head Shot/ModA|[Mod]]] variant. | ||
<br> | <br> | ||