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[[File:SHOOTING_GUARDIAN.PNG|right|480px]]'''NOTE THIS CONTENT HAS NOT BEEN RELEASED'''
{{Languages|Shooting Guardian}}
==Shooting Guardian==
{{Infobox_character
Things with wings and beans<br/>
|name=Prince Seiker (Chung)
===Specialty===
|color={{ColorSel|Character|Chung}}
Currently Unavaliable
|image={{tabs|name=-|tab1=Normal|contents1=[[File:shootingguardiannohelm.png|325px]] |tab2=Berserk|contents2=[[File:SGBTopRight.png|325px]] }}
<br/>
|class=[[File:SGTiny.png]] Shooting Guardian
|weapon=Cannon (Destroyer), Silver Shooters
|age=15
|race=Human
|Height=156 cm (5 ft 1 in)
|Weight=52 kg (114 lb)
|tree=[[Image:ChungNEW.png|40px|link=Chung]] > [[Image:SGNEW.png|40px|link=Shooting Guardian]] > [[Image:DCNEW.png|40px|link=Deadly Chaser]] > [[Image:FPNEW.png|40px|link=Fatal Phantom]]
|RD=[[File:Korean Flag.png|20px]] 27 January 2011<br>[[File:Flag-us.png|20px]] 27 June 2012<br>[[File:Chinese Flag.png|20px]] 11 July 2012<br>[[File:Europeanunion.png|20px]] 18 July 2012
|stat=
{{CharStats
| Color={{ColorSel|CharStats|Chung}}
| Speed=3
| Range=3
| Difficulty=2
| Damage=M
}}
}}
<center>{{quotation|You have no chance!}}</center>
<br>
<br>
<br>
 
= [[File:SGNEW.png]] Shooting Guardian =
{{TooltipColor|D|[A guardian of Hamel who uses a unique weapon called Silver Shooter]}}<br>
A tough fighter that wields a giant cannon, and ignores the enemy's attacks while attack them.
{{Specialty|
|[[File:SI HEADSHOT.png|link=Head Shot]]|Head Shot|'''Use this skill to deal damage to an enemy in a straight line. Has a 30% chance to land a critical hit.'''
|[[File:SI POCALADBOLG.png|link=Sharpshooter Syndrome]]|Sharpshooter Syndrome|'''Buffs your gun capabilities for a set duration. The buff applies to your allies and can be used to hit multiple enemies in an area.'''
|[[File:SI LEGSHOT.png|link=Trick Shot]]|Trick Shot|'''A skill that fires a bullet that ricochets off the floor to hit the enemy in front of you. The bullet inflicts a movement debuff.'''
|[[File:AS Quantum Ballista.png|link=Artillery Strike - Quantum Ballista]]|Artillery Strike - Quantum Ballista|'''A skill that can be aimed to deal massive damage to your enemy. The crosshair is not visible to the enemy.'''
}}
<br>
 
{{ADSquare}}
===Background===
===Background===
Baked Backgrounds
During his travels, Chung realized that wielding only the Destroyer, his one weapon, renders him weak in battle. He took the time to study a new way to utilize the protective stone in his possession. He took on this task and finally succeeded to generate another weapon from the stone. Named the ''Silver Shooter'', it is a weapon that allows him to deal damage from a distance.
<br/>
===1st Class Advancement===
Currently Unavaliable
<br/>
==Combos==
Currently Unavaliable
<br/>
== Skills  ==


{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
The magic bullet of the Silver Shooter has the ability to pierce any target. With this new weapon, Chung is now able to complement any weakness of the Destroyer to beat the enemies.
|-
<br>
| valign="top" |
=== Special Active  ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_DUALBUSTER.png]]
| width="150" align="center" | [[Dual Buster]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_HEAVYRAILGUN.png]]
| width="150" align="center" | [[Heavy Railgun]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_SHOOTINGSTAR.png]]
| width="150" align="center" | [[Shooting Star]]
|}


== First Class Advancement ==
{{JobChange|SG}}
<br>
<br>


| valign="top" |
== Skill Tree ==
{{:Skill Tree: Shooting Guardian}}


=== Active  ===
<br>


{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
== Additional Combos  ==
|- style="background-color: rgb(255,255,255)"
{{SkillText|Combo|Remodel Rifle}}
| width="40" | [[Image:SI_HEADSHOT.png]]  
{{SkillText|Combo|1}}
| width="150" align="center" | [[Head Shot]]
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="20%" | Combo
! width="50%" |Description
! width="30%" |Damage
|-
| [[Image:SgCombo2.png]]
| '''Basic Gun Stance'''
After doing {{CX}}, fire 3 gunshots and fire a missile from the destroyer while in [[Freiturnier#Heavy Stance|Heavy Stance]].
|
{{CX}} 371% Phy. Damage <br>
{{CZ}} 347% Mag. Damage x3<br>
*Extra melee damage - 50% Phy. Damage
{{CViZ}} 332% Mag. Damage
|-
| [[File:SgCombo4.png]]
| '''Missile Crasher'''
After doing {{CDRU}}{{CZ}}, fire a barrage of ~7 missiles at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily.
*The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}.
|
{{CDRU}} <br>
{{CZ}} 225% Phy. Damage<br>
{{CX}} 380% Mag. Damage x0~7
|-
| [[File:SgCombo5.png]]
| '''Rapid Fire'''
After doing {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a [[Head Shot]]. [[Head Shot]] can be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches.
|
{{CDR}}<br>
{{CZ}} 138% Phy. Damage <br>
{{CX}} 347% Mag. Damage x2<br>
{{CConX}} 347% Mag. Damage x2~10<br>
+ [[Head Shot]]<br>
'''OR'''<br>
{{CZ}} [[Head Shot]]
|-
| align="center" | {{CDR}}{{CX}}
| '''Backfire'''
The physical strike of {{CDR}}{{CX}} launches enemies while the explosion provides hitstun.
|
{{CDR}} <br>
{{CX}} 100% Phy. Damage<br>+ 204% Mag. Damage <br>
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
! KR !! NA
|-
| 02/14/2013 || - || align="left" |
*{{buff|{{CDR}}{{CX}}{{CX}}{{CX}} can be interrupted by skills.}}
|-
| 08/20/2015 || 01/27/2016 || align="left" |  
*{{buff|Added new {{CDRU}}{{CZ}}{{CX}} and {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} combos.}}
*{{buff|All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.}}
*Shooting Guardian's {{CDRU}}{{CX}}{{CConX}} modified and moved to [[Deadly Chaser]].
*{{CDR}}{{CX}}{{CX}}{{CX}} moved from Shooting Guardian to [[Deadly Chaser]].
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Backstep distance of {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} decreased.
|}
|}
<br>


| valign="top" |
== Skills ==
=== Buffs ===
{{:Shooting Guardian/Skills}}
<br>


{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
== Gallery ==
|- style="background-color: rgb(255, 255, 255);"
:''Full Gallery: [[Chung/Gallery]]
| width="40" | [[Image:Magic Attack Advanced Buff.PNG]]  
=== Artwork ===
| align="center" width="150" | [[Magic Adrenaline]]
<gallery widths=150px heights=150px>
|- style="background-color: rgb(255,255,255)"
File:shootingguardiannohelm.png|'''Shooting Guardian's''' Portrait, illustrated by 흑주돈.
| width="40" | [[Image:STactive3.png]]
File:SGBTopRight.png|'''Shooting Guardian's''' Berserk Mode Portrait.
| width="150" align="center" | [[Power Adrenaline]]
</Gallery>
|}
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:SGPoses.png|Idle pose and Promo avatar.
File:ArmorSG.png|In game model of Shooting Guardian's Berserk Mode.
File:Guns.png|In-game model of the '''Silver Shooter'''.
</Gallery>
<br>


| valign="top" |  
== Tips and Details ==
=== Passive  ===
*When materializing the Silver Shooters, the movement of summoning/raising the gun does additional damage to targets close enough to be hit by the animation.
*Each bullet consumes 4 MP per shot and is able to "pierce" or ricochet off of two targets, allowing each bullet to hit 3 targets each.
**Bullets will retain the same properties while ricocheting. Bullets with launching properties will always launch targets and bullets fired in one direction will always act on targets if it were coming from that direction, regardless of which direction it ricochets
*The [[Head Shot]] from {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} will not be affected by traits nor its [[Head Shot/ModA|[Mod]]] variant.
<br>


{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
== Trivia ==
|- style="background-color: rgb(255, 255, 255);"
*Chung's Silver Shooters are stored in his [[Freiturnier#Berserk_Mode|'''Guardian Stone''']]. When Chung wants to use them, he can just position his hand and the gun will materialize in his palm immediately.
| width="40" | [[Image:Intermediate Magic Training.PNG]]  
*'''Shooting Guardian''''s emblem on his chest resembles a wolf's head, matching Chung's title as the White Wolf of Hamel. This becomes much more pronounced as [[Deadly Chaser]].
| align="center" width="150" | [[Intermediate Magic Training]]
*'''Shooting Guardian''''s {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} command shows him using two Silver Shooters which conflicts with Chung making his second Silver Shooter upon advancing to '''[[Deadly Chaser]]'''.
|- style="background-color: rgb(255, 255, 255);"
<br>
|}


|}
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR=슈팅 가디언 |KRName=Shooting Guardian
|JP=シューティングガーディアン |JPName=Shooting Guardian
|TW=銀翼護衛 |TWName=Silver Wing Guardian
|CN=银翼护卫 |CNName=Silver Wing Guardian
|FR=Gardien tireur |FRName=Shooting Guardian
|DE=Geschützwächter |DEName=Gun Guardian
|IT=Guardiano Shooter |ITName=Shooting Guardian
|PL=Strażnik Artylerii |PLName=Artillery Guardian
|ES=Guardián tirador |ESName=Shooting Guardian
|BR=Guardião Atirador |BRName=Shooting Guardian
}}


{{Characters}}
{{Characters}}
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