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Shooting Guardian: Difference between revisions

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Text replacement - "08/20/2015 || -" to "08/20/2015 || 01/27/2016"
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m (Text replacement - "08/20/2015 || -" to "08/20/2015 || 01/27/2016")
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|name=Prince Seiker (Chung)
|name=Prince Seiker (Chung)
|color={{ColorSel|Character|Chung}}
|color={{ColorSel|Character|Chung}}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:shootingguardiannohelm.png|430px]] |tab2=Berserk|contents2=[[File:SGBTopRight.png|430px]] }}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:shootingguardiannohelm.png|325px]] |tab2=Berserk|contents2=[[File:SGBTopRight.png|325px]] }}
|class=[[File:SGTiny.png]] Shooting Guardian  
|class=[[File:SGTiny.png]] Shooting Guardian  
|weapon=Cannon (Destroyer), Silver Shooters
|weapon=Cannon (Destroyer), Silver Shooters
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<br>
<br>


{{#Widget:AdsenseR}}
{{ADSquare}}
===Background===
===Background===
During his travels, Chung realized that wielding only the Destroyer, his one weapon, renders him weak in battle. He took the time to study a new way to utilize the protective stone in his possession. He took on this task and finally succeeded to generate another weapon from the stone. Named the ''Silver Shooter'', it is a weapon that allows him to deal damage from a distance.
During his travels, Chung realized that wielding only the Destroyer, his one weapon, renders him weak in battle. He took the time to study a new way to utilize the protective stone in his possession. He took on this task and finally succeeded to generate another weapon from the stone. Named the ''Silver Shooter'', it is a weapon that allows him to deal damage from a distance.
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*{{buff|{{CDR}}{{CX}}{{CX}}{{CX}} can be interrupted by skills.}}
*{{buff|{{CDR}}{{CX}}{{CX}}{{CX}} can be interrupted by skills.}}
|-
|-
| 08/20/2015 || - || align="left" |  
| 08/20/2015 || 01/27/2016 || align="left" |  
*{{buff|Added new {{CDRU}}{{CZ}}{{CX}} and {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} combos.}}
*{{buff|Added new {{CDRU}}{{CZ}}{{CX}} and {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} combos.}}
*{{buff|All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.}}
*{{buff|All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.}}
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