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Shooting Guardian: Difference between revisions

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m (Text replacement - "{{#Widget:AdsenseR}}" to "{{ADSquare}}")
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|name=Prince Seiker (Chung)
|name=Prince Seiker (Chung)
|color={{ColorSel|Character|Chung}}
|color={{ColorSel|Character|Chung}}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:shootingguardiannohelm.png|430px]] |tab2=Berserk|contents2=[[File:SGBTopRight.png|430px]] }}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:shootingguardiannohelm.png|325px]] |tab2=Berserk|contents2=[[File:SGBTopRight.png|325px]] }}
|class=[[File:SGTiny.png]] Shooting Guardian  
|class=[[File:SGTiny.png]] Shooting Guardian  
|weapon=Cannon (Destroyer), Silver Shooters
|weapon=Cannon (Destroyer), Silver Shooters
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|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CZ}} 225% Phy. Damage<br>
{{CZ}} 223% Phy. Damage<br>
{{CX}} 380% Mag. Damage x0~7
{{CX}} 380% Mag. Damage x0~7
|-
|-
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*{{buff|{{CDR}}{{CX}}{{CX}}{{CX}} can be interrupted by skills.}}
*{{buff|{{CDR}}{{CX}}{{CX}}{{CX}} can be interrupted by skills.}}
|-
|-
| 08/20/2015 || - || align="left" |  
| 08/20/2015 || 01/27/2016 || align="left" |  
*{{buff|Added new {{CDRU}}{{CZ}}{{CX}} and {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} combos.}}
*{{buff|Added new {{CDRU}}{{CZ}}{{CX}} and {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} combos.}}
*{{buff|All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.}}
*{{buff|All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.}}
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