Shooting Guardian: Difference between revisions

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{{CViZ}} 332% Mag. Damage  
{{CViZ}} 332% Mag. Damage  
|-
|-
| align="center" | {{CDRU}}{{CZ}}{{CX}}
| [[File:SgCombo4.png]]
| '''Missile Crasher'''  
| '''Missile Crasher'''  
After doing {{CDRU}}{{CZ}}, '''fire a barrage of ~7 missiles''' at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily.
After doing {{CDRU}}{{CZ}}, '''fire a barrage of ~7 missiles''' at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily.
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{{CX}} 380% Mag. Damage x0~7
{{CX}} 380% Mag. Damage x0~7
|-
|-
| align="center" | {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}}
| [[File:SgCombo5.png]]
| '''Rapid Fire'''
| '''Rapid Fire'''
After doing {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a [[Head Shot]]. [[Head Shot]] can be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches.
After doing {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a [[Head Shot]]. [[Head Shot]] can be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches.
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