Shooting Star/ModA: Difference between revisions

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(→‎Tips and Details: Affects everything.)
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! Cooldown
! Cooldown
|-
|-
| {{SkillText|Evil|2}} || {{SkillText|Heavy|140|150}} || 33 Seconds
| {{SkillText|Evil|2}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
|}
<br>
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== Tips and Details ==
== Tips and Details ==
*'''[Mod] Shooting Star''' can deal up to {{formatnum:{{#expr: 319*13 + 1258}}}}% ({{formatnum:{{#expr:  104*13 + 415}}}}% in PvP) Magical Damage.
*'''[Mod] Shooting Star''' can deal up to {{formatnum:{{#expr: 319*13 + 1258}}}}% ({{formatnum:{{#expr:  104*13 + 415}}}}% in PvP) Magical Damage.
**With '''Heavy''', it can deal up to {{formatnum:{{#expr:  (319*13 + 1258)*1.4}}}}% ({{formatnum:{{#expr:  (104*13 + 415)*1.4}}}}% in PvP) Magical Damage.
**With '''Heavy''', it can deal up to {{formatnum:{{#expr:  (319*13 + 1258)*1.44}}}}% ({{formatnum:{{#expr:  (104*13 + 415)*1.44}}}}% in PvP) Magical Damage.
*'''[Mod] Shooting Star''' can track enemies for up to 7 seconds and has infinite homing range in PvE.
*'''[Mod] Shooting Star''' can track enemies for up to 7 seconds and has infinite homing range in PvE.
**Unlike its regular variant, it will also actively search for targets even after the initial casting.
**Unlike its regular variant, it will also actively search for targets even after the initial casting.
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