Shooting Star/ModA: Difference between revisions

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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{tabs
|name=Trait
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
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| {{SkillText|Evil|2}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds
| {{SkillText|Evil|2}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
|}
<span style="display:none">}}</span>
|tab2=KR (03/17/22)
|contents2=<span style="display:none">{{</span>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Critical Shooting Star !! colspan=2 | Heavy Shooting Star
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Usage !! Cooldown
|-
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
<span style="display:none">}}</span>
}}
<br>
<br>


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| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|-
| 03/17/2022 || - || colspan=2 align="left" |
*'''Evil''' trait changed to '''Critical'''.
|}
|}
<br>
<br>
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