Siege Mode: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Siege.PNG]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Siege.PNG]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Rena will "deploy" at her current spot, making her unable to move. If activated at melee range, she will deal a kick to enemies in front of her. Z will fire 1 arrow, and X will fire 3 arrows. | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Rena will "deploy" at her current spot, making her unable to move. If activated at melee range, she will deal a kick to enemies in front of her. Z will fire 1 arrow, and X will fire 3 arrows. | ||
'''KR''':Rena Kicks her targets at her current spot, making her unable to move. Pressing Z Shoots 2 shots while pressing X shoots 5 shots randomly. (Post 3/29 Patch) | '''KR''':Rena Kicks her targets at her current spot, making her unable to move. Pressing Z Shoots 2 shots while pressing X shoots 5 shots randomly. (Post 3/29 Patch for KR - Post 8/29 Patch for NA) | ||
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== Tips and Details == | == Tips and Details == | ||
*Tooltip values may be incorrect, this applies across all versions. | *Tooltip values may be incorrect, this applies across all versions. | ||
**The 'real' base damage values appear to be 237% for Siege Z and 133% for Siege X after some research and testing. (needs further confirmation\testing) | **'''The 'real' base damage values appear to be 237% for Siege Z and 133% for Siege X after some research and testing. (needs further confirmation\testing)''' | ||
*X ATTACKS are not affected by [[Sniping Ranger]] [[Enhanced Bowstring]] piercing. | *X ATTACKS are not affected by [[Sniping Ranger]] [[Enhanced Bowstring]] piercing. | ||
**X attack damage does not appear affected by [[Siege Swift]]. | **X attack damage does not appear affected by [[Siege Swift]]. | ||
*If | *If a target is in range, X attacks will be aimed toward them when fired. | ||
**Arrows will also aim targets that are in range and below you by 1 platform. | **Arrows will also aim at targets that are in range and below you by 1 platform. | ||
*If you get hit during siege stance, no | *If you get hit during siege stance, no cooldown will occur. | ||
*Pressing Siege the first time does not give it a cooldown, you can actually press it again before it's cooldown starts | *Pressing Siege the first time does not give it a cooldown, you can actually press it again before it's cooldown starts | ||
*Highest amount of possible attacks before cooldown occurs is 9 attacks. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks | *Highest amount of possible attacks before cooldown occurs is 9 attacks. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks | ||
** this has a damage output of 4266% for 189 mp(Z attacks (5546% for 135 mp with the passive )) and 5985% for 252 mp (or 180 mp with the passive)(X attacks only) | ** this has a damage output of 4266% for 189 mp(Z attacks (5546% for 135 mp with the passive )) and 5985% for 252 mp (or 180 mp with the passive)(X attacks only) | ||
*** highest damage output would be | *** highest damage output would be 5,985% for Grand Archers using Siege X. (180 MP Cost) | ||
*** highest damage output would be | *** highest damage output would be 6,655% for Wind Sneakers using Siege Z with [[Power Shooting]] passive. (135 MP Cost) | ||
**** Siege Z possesses a higher damage output than Siege X with the power shooting passive. (739.44% per Siege Z vs. 665% per Siege X) | **** Siege Z possesses a higher damage output than Siege X with the power shooting passive. (739.44% per Siege Z vs. 665% per Siege X) | ||
* | *The actual damage percentage seems to be higher than listed on the skill Z doing almost 300% (with siege passive) per arrow, and X doing 133% per arrow (does the passive affect this?) (needs more testing from multiple people) (NA version) | ||
}} | }} |