Siege Mode/de: Difference between revisions

m
Text replacement - "Character|RenaDE" to "Character|Rena"
m (Text replacement - "'''[Aktiv]'''" to "{{SkillTypeDE|A}}")
m (Text replacement - "Character|RenaDE" to "Character|Rena")
Line 14: Line 14:
== Voraussetzungen ==
== Voraussetzungen ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Character|RenaDE}}"
|- style="background:{{ColorSel|Character|Rena}}"
! Klasse          !! Levelvoraussetzung !! [Stark]-Level !! Level des linken Skill-Attributs !!  Level des rechten Skill-Attributs
! Klasse          !! Levelvoraussetzung !! [Stark]-Level !! Level des linken Skill-Attributs !!  Level des rechten Skill-Attributs
|-
|-
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== Skill-Information ==
== Skill-Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Character|RenaDE}}"
|- style="background:{{ColorSel|Character|Rena}}"
! rowspan=3 | Charakterlevel !! Fester Stand !! colspan=4 | Gerader Schuss {{CY}} !! colspan=4 | Steilschuss {{CX}} !! rowspan=3 | Max. Input-Anzahl !! colspan=2 | MP-Verbrauch !! rowspan=3 | Cooldown
! rowspan=3 | Charakterlevel !! Fester Stand !! colspan=4 | Gerader Schuss {{CY}} !! colspan=4 | Steilschuss {{CX}} !! rowspan=3 | Max. Input-Anzahl !! colspan=2 | MP-Verbrauch !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|Character|RenaDE}}"
|- style="background:{{ColorSel|Character|Rena}}"
! rowspan=2 | Schaden (Physisch) !! colspan=2 | Schaden (Magisch) !! rowspan=2 | MP-Verbrauch pro Input !! rowspan=2 | Treffer pro Input !! colspan=2 | Schaden (Magisch) !! rowspan=2 | MP-Verbrauch pro Input !! rowspan=2 | Treffer pro Input !! rowspan=2 | Erster Treffer !! rowspan=2 | Folgetreffer
! rowspan=2 | Schaden (Physisch) !! colspan=2 | Schaden (Magisch) !! rowspan=2 | MP-Verbrauch pro Input !! rowspan=2 | Treffer pro Input !! colspan=2 | Schaden (Magisch) !! rowspan=2 | MP-Verbrauch pro Input !! rowspan=2 | Treffer pro Input !! rowspan=2 | Erster Treffer !! rowspan=2 | Folgetreffer
|- style="background:{{ColorSel|Character|RenaDE}}"
|- style="background:{{ColorSel|Character|Rena}}"
! Normal !! Beim Verbrauch von NE !! Normal !! Beim Verbrauch von NE
! Normal !! Beim Verbrauch von NE !! Normal !! Beim Verbrauch von NE
|-
|-
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== [[Skill Traits/de|Skill-Attribute]] ==
== [[Skill Traits/de|Skill-Attribute]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Character|RenaDE}}"
|- style="background:{{ColorSel|Character|Rena}}"
! colspan=2 | Fester Stand - Absorbierend !! colspan=7 | Fester Stand - Verstärkt
! colspan=2 | Fester Stand - Absorbierend !! colspan=7 | Fester Stand - Verstärkt
|- style="background:{{ColorSel|Character|RenaDE}}"
|- style="background:{{ColorSel|Character|Rena}}"
! rowspan=2 | Levelvoraussetzung !! rowspan=2 | Attributeffekt !! rowspan=2 | Levelvoraussetzung !! rowspan=2 | Attributeffekt !! colspan=5 | Details
! rowspan=2 | Levelvoraussetzung !! rowspan=2 | Attributeffekt !! rowspan=2 | Levelvoraussetzung !! rowspan=2 | Attributeffekt !! colspan=5 | Details
|- style="background:{{ColorSel|Character|RenaDE}}"
|- style="background:{{ColorSel|Character|Rena}}"
! Fester Stand !! colspan=2 | {{CY}} !! colspan=2 | {{CX}}
! Fester Stand !! colspan=2 | {{CY}} !! colspan=2 | {{CX}}
|-
|-
Line 67: Line 67:
== Alternative Namen ==
== Alternative Namen ==
{{AlternateLanguagesDE
{{AlternateLanguagesDE
|Color={{ColorSel|Character|RenaDE}}
|Color={{ColorSel|Character|Rena}}
|KR=시즈모드                |KRName=Belagerungsmodus
|KR=시즈모드                |KRName=Belagerungsmodus
|CN=射击姿态          |CNName=Schussposition
|CN=射击姿态          |CNName=Schussposition
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