Sin Cleaver/ModA: Difference between revisions
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*Due to the waves travelling straight down, taller enemies will take more hits from the skill. It is possible to land two of the waves fully on a boss such as [[El Tower Defense|Interdimensional Colossus]], when used from the very top after a jump. | *Due to the waves travelling straight down, taller enemies will take more hits from the skill. It is possible to land two of the waves fully on a boss such as [[El Tower Defense|Interdimensional Colossus]], when used from the very top after a jump. | ||
**On average, an enemy is hit 3 times (4~5 times with the '''Useful''' trait) by a single wave, and it is very easy to hit any given enemy with 2 of the waves. | **On average, an enemy is hit 3 times (4~5 times with the '''Useful''' trait) by a single wave, and it is very easy to hit any given enemy with 2 of the waves. | ||
*This version of the skill | *This version of the skill has a higher damage potential, but due to the waves spawning around you and going straight down, hitting enemies with more than 2 waves is relatively unlikely unless you can be directly above them and they are wide enough. Due to this, the '''Useful''' trait will on average do less damage than the normal version of the skill would, even though it technically does more total damage. With the '''Heavy''' trait however, the average is about the same, so it highly depends on what kind of enemy you are fighting to choose a version to use. | ||
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