Skill Traits: Difference between revisions

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| Enhanced<br>(강화된) || {{*}}Damage increase
| Enhanced<br>(강화된) || {{*}}Damage increase
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| Gigantified<br>(거대화된) || {{*}}Skill range/size increase
| Gigantified<br>(거대화된) || {{*}}Skill radius / size increase
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| Lighter<br>(가벼워진) || {{*}}MP cost reduced
| Lighter<br>(가벼워진) || {{*}}MP cost reduced
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| Merciless<br>(무자비한) || {{*}}Skill will cancel Mana Break
| Merciless<br>(무자비한) || {{*}}Skill will cancel Mana Break
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| Evil<br>(사악한) || {{*}}Certain chance of burning Mana
| Evil<br>(사악한) || {{*}}Skill will burn Mana
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| Tough<br>(강인한) || {{*}}Super Armor added to the skill{{*}}Cooldown increase
| Tough<br>(강인한) || {{*}}Super Armor added to the skill{{*}}Cooldown increase
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| Absorbing<br>(흡수하는) || {{*}}Skill's Mana gain will increase
| Absorbing<br>(흡수하는) || {{*}}Skill's Mana gain will increase
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| Tenacious<br>(집요한) || {{*}}Skill will reduce KD per hit
| Persistent<br>(집요한) || {{*}}Skill will reduce KD per hit
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| Transcendent<br>(초월한) || {{*}} Skill will change to a different type
| Transcendent<br>(초월한) || {{*}} Skill will change to a different type
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| Tenacious<br>(끈기) || {{*}} Skill Range / Travel Duration increased
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