Socketing Equipment: Difference between revisions

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Costumes' Effects & Sockets : Level value are based on 「Character's Level」
Costumes' Effects & Sockets : Level value are based on 「Character's Level」
Titles' Effects : Level value are based on 「Character's Level」


Accessories currently have 3 variation
Accessories currently have 3 variation
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* Next step is multiplier by Arena Rank S, +20%.
* Next step is multiplier by Arena Rank S, +20%.
* End result Numerical Value : Row 1: 429 , Row 2 : 257.4(but will show as 257 only, rounded down)
* End result Numerical Value : Row 1: 429 , Row 2 : 257.4(but will show as 257 only, rounded down)
<br>
'''Stat Calculation in Character's info'''
Characters will have all their stat calculated with the same 2 Formulas from above.
The numerical value shown in 「Character」 Window are obtained from all equips, costumes, titles, and accessories. But how many % will they be towards the Character will vary.
<br> You can hover your cursor over that status to see it's % towards your character.
Example case, Level 99 Character. Having Numerical Value in Critical, 1916 in Maximization, and Extra HP +4080.
<br> For simplicity sake. The status in example will not go over normalization border, and  Value of 1% for a Lv99 Chara will be noted down.
<br> HP 1% = (99*15)+85 = 1570。Other stats 1% = (90*1.5)+8 = 143
* Critical : (3476/143) = 24.3%
* Maximization : (1916/143) = 13.4%
* HP : (4080/1570) = 2.6%


== Efficiency Stages ==
== Efficiency Stages ==
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