Solace's Fortress: Difference between revisions

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*'''Mark of Judgement:''' When a player fails a '''[Judgement]''' move, they will be inflicted with the '''[Sun's Condemnation]''' debuff that reduces their attack power and movement speed and adds one gauge to the mark. When a player clears a '''[Judgement]''' move successfully, they will gain the '''[El's Blessing]''' buff that increases their attack speed and movement speed and removes one gauge from the mark. When the mark is filled completely, Solace will burn HP from any player that attacks him, equal to 10% of the damage inflicted.
*'''Mark of Judgement:''' When a player fails a '''[Judgement]''' move, they will be inflicted with the '''[Sun's Condemnation]''' debuff that reduces their attack power and movement speed and adds one gauge to the mark. When a player clears a '''[Judgement]''' move successfully, they will gain the '''[El's Blessing]''' buff that increases their attack speed and movement speed and removes one gauge from the mark. When the mark is filled completely, Solace will burn HP from any player that attacks him, equal to 10% of the damage inflicted.
*'''[Judgement] Confusion Stigma:''' Solace will inflict players with a '''Mark of the Sun''' that counts down until it explodes. The player fails the attack if the mark overlaps with the mark of other players or Solace during this attack when the timer hits 0.
*'''[Judgement] Confusion Stigma:''' Solace will inflict players with a '''Mark of the Sun''' that counts down until it explodes. The player fails the attack if the mark overlaps with the mark of other players or Solace during this attack when the timer hits 0.
**The player can still clear the judgement should their '''Mark''' overlaps with Solace's if they are Invulnerable when the countdown ends, doesn't work with other player's Marks though.
*'''[Judgement] Darkness Flame:''' Solace will warp to the center of the stage, summoning 3 Dark Scabbards and 3 Light Scabbards in 6 spots on the stage in a random order. If Solace is allowed to recover 3 of these scabbards, the player fails the attack and he will cause a stage wide explosion dealing massive damage to everyone. If the player prevents this by destroying the scabbards or keeping him occupied by having him attack you, Solace will be weakened for a period of time allowing you to deal damage to him uninterrupted.
*'''[Judgement] Darkness Flame:''' Solace will warp to the center of the stage, summoning 3 Dark Scabbards and 3 Light Scabbards in 6 spots on the stage in a random order. If Solace is allowed to recover 3 of these scabbards, the player fails the attack and he will cause a stage wide explosion dealing massive damage to everyone. If the player prevents this by destroying the scabbards or keeping him occupied by having him attack you, Solace will be weakened for a period of time allowing you to deal damage to him uninterrupted.
*'''[Judgement] Ignition Rain:''' Solace sends dark swords up from the ground, knocking players up and binding them in the air. He will then warp to the center of the stage while causing the swords to fall back down and embed themselves into the ground. Solace will then detonate the swords causing a huge pillar of fire to erupt from the ground. The bind can be escaped by tapping the directional keys quickly. The player fails the attack if they are hit by the pillars of fire. One of the two flotation devices on either side of the stage will activate allowing the player to jump out of reach.
*'''[Judgement] Ignition Rain:''' Solace sends dark swords up from the ground, knocking players up and binding them in the air. He will then warp to the center of the stage while causing the swords to fall back down and embed themselves into the ground. Solace will then detonate the swords causing a huge pillar of fire to erupt from the ground. The bind can be escaped by tapping the directional keys quickly. The player fails the attack if they are hit by the pillars of fire. One of the two flotation devices on either side of the stage will activate allowing the player to jump out of reach.
**The device that gets enabled depends on Solace's orientation.  If Solace is facing towards the screen, then the flotation device on the right side of the arena is enabled.  If Solace's back is facing towards the screen, then it's on the left.
**The device that gets enabled depends on Solace's orientation.  If Solace is facing towards the screen, then the flotation device on the right side of the arena is enabled.  If Solace's back is facing towards the screen, then it's on the left (Alternatively, go to the side opposite of Solace's raised hand).
**A command jump such as [[Chung]] and [[Lu/Ciel]]'s >>^X will not allow you to gain enough height unless they are on one of the highest platforms on either side of the map.
**A command jump such as [[Chung]] and [[Lu/Ciel]]'s >>^X will not allow you to gain enough height unless they are on one of the highest platforms on either side of the map.
**If the attack is not avoided by the intended method of the launch pad, you will not get the [El's Blessing] buff and will still receive the [Sun's Condemnation] debuff.
**If the attack is not avoided by the intended method of the launch pad, you will not get the [El's Blessing] buff and will still receive the [Sun's Condemnation] debuff.
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|contents7={{*}}'''Solace''': ''Finally, here you are. Was the El Search Party fun? Let's end it now.''
|contents7={{*}}'''Solace''': ''Finally, here you are. Was the El Search Party fun? Let's end it now.''
|tab8=Mid Boss Dialogue
|tab8=Mid Boss Dialogue
|contents8='''[Judgement]''' Failure : {{*}}'''Solace''': ''I will shatter that false illusion of a dream you have.''<br>
|contents8='''[Judgement] Darkness Flame ''' Failure : {{*}}'''Solace''': ''I will destroy that fantasy of yours.''<br>
'''[Judgement]''' Success : {{*}}'''Solace''': ''What is the result of what you have accomplished so far?''<br>
'''[Judgement] Darkness Flame''' Success : {{*}}'''Solace''': ''Is this the result of what you have accomplished so far?''<br>
Full '''[Mark of Judgement]''' : {{*}}'''Solace''': ''It is too late. What will you do to resist this?''
Full '''[Mark of Judgement]''' : {{*}}'''Solace''': ''It is too late. What will you do to resist this?''
|tab10=Phase 2 Intro Custcene
|tab10=Phase 2 Intro Custcene
|contents10={{*}}'''Solace''': ''If you can't overcome this, you guys have no reason to live.''
|contents10={{*}}'''Solace''': ''If you can't overcome this, you guys have no reason to live.''
|tab11=Ending Dialogue
|tab11=Ending Dialogue
|contents11='''Final Trial''' Failure (Failed Ending) : {{*}}'''Solace''': ''No matter what you do...time does not wait.''<br>
|contents11='''Final Trial''' Failure (Failed Ending) : {{*}}'''Solace''': ''No matter what you do... time waits for no one.''<br>
'''Final Trial''' Success (True Ending) : {{*}}'''Solace''': ''You're going to know the truth of this world soon.''
'''Final Trial''' Success (True Ending) : {{*}}'''Solace''': ''The truth of this world will now be revealed.''
}}
}}
| BDrop={{tabs|name=1|tab1=Elysion's Hernacyd Blade|contents1={{:10-6Bdrop1}}|tab2=Elysion's Hernacyd Dual Weapon|contents2={{:10-6Bdrop2}}|tab3=Elysion's Hernacyd Guns|contents3={{:10-6Bdrop3}}|tab4=Solace's Dark Red Sun Set|contents4={{:Solace Set}}}}
| BDrop={{tabs|name=1|tab1=Elysion's Hernacyd Blade|contents1={{:10-6Bdrop1}}|tab2=Elysion's Hernacyd Dual Weapon|contents2={{:10-6Bdrop2}}|tab3=Elysion's Hernacyd Guns|contents3={{:10-6Bdrop3}}|tab4=Solace's Dark Red Sun Set|contents4={{:Solace Set}}}}
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