Sonic Jump: Difference between revisions

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| {{formatnum:{{#expr: 543 + 361*4}}}}% || {{formatnum:{{#expr: 543 + 361*10}}}}% || {{formatnum:{{#expr: (543 + 361*4)*1.44}}}}% || {{formatnum:{{#expr: (543 + 361*10)*1.44}}}}%
| {{formatnum:{{#expr: 543 + 361*4}}}}% || {{formatnum:{{#expr: 543 + 361*10}}}}% || {{formatnum:{{#expr: (543 + 361*4)*1.44}}}}% || {{formatnum:{{#expr: (543 + 361*10)*1.44}}}}%
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*Average
*Average damage assumes 4 '''Nano Machine Explosion''' hits
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== Tips and Details  ==
== Tips and Details  ==
*While positioning also matter a fair amount, if a humanoid sized enemy well within the area of effect will typically take between 3~5 hits.
*While positioning also matters a fair amount, a humanoid-sized enemy within the area of effect will typically take between 3~5 hits.
**Targets located one platform above are capable to taking significantly more hits.
**Targets located one platform above are capable of taking significantly more hits.
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