Soul Extortion: Difference between revisions

m
Text replacement - "CP Gain" to "Combination Gauge Gain"
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
m (Text replacement - "CP Gain" to "Combination Gauge Gain")
Line 27: Line 27:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Drain Soul (Magic) !! rowspan=2 | [[Soul Collector|Gathered Souls]] Gain<br>(Per Hit) !! colspan=2 | Maximize Souls !! Overflowing Souls !! rowspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Drain Soul (Magic) !! rowspan=2 | [[Soul Collector|Gathered Souls]] Gain<br>(Per Hit) !! colspan=2 | Maximize Souls !! Overflowing Souls !! rowspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Chance !! Effect !! MP Recovery<br>(Per Excess Soul)
! Chance !! Effect !! MP Recovery<br>(Per Excess Soul)
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