Soul Extortion: Difference between revisions

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__NOTOC__{{Languages|Soul Extortion}}
__NOTOC__{{Languages|Soul Extortion}}
<div style="float: right;">{{#ev:youtube|8hkhWa6oIe8|300}}</div>
{{#ev:youtube|8hkhWa6oIe8|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:Royalguard5.png]]
| [[File:Royalguard5.png]]
| {{SkillType|SA|T}} Absorb the souls of enemies in front. Recover MP after absorbing 5 souls. 50% chance to receive maximum stack benefits.
| {{SkillType|SA|T}} Absorb the souls of enemies in front. Recover MP after absorbing 5 souls.<br>50% chance to receive maximum stack benefits.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Royal Guard]] || 25
| [[Royal Guard]] || 25
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! rowspan=2 | Drain Soul (Magic) !! colspan=3 | {{se|248|Gathered Soul}} !! rowspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=3 | Level Required !! rowspan=3 | Drain Soul (Magic) !! colspan=3 | [[Soul Collector|Gathered Souls]] Gain || Overflowing Souls || rowspan=3 | Max Hits !! rowspan=3 | CP Gain || rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Gain per Hit !! Max Stack<br>Gain Chance !! MP Recovery<br>(Per Excess Soul)
! rowspan=2 | Regular<br>(Per Hit) !! colspan=2 | Maximize Souls !! rowspan=2 | MP Recovery<br>(Per Excess Soul)
|-  
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
| colspan="9" | '''Normal'''
! Chance !! Effect
|-
| {{PvE}} || 931% || rowspan=2 | 1 x Enemies Hit || rowspan=2 | 50% || rowspan=2 | 20 MP || rowspan=2 | 2 || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 9 Seconds
|-
|-
| align="left" | 25 || 494% || rowspan="2" | +1 x Enemies Hit || rowspan="2" | 50% || rowspan=2 | Set '''Gathered Souls''' to 5 stacks || rowspan="2" | 20 MP || rowspan="2" | 2 || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds
| {{PvP}} || 220%
|-
| colspan="9" | '''[Enhanced]'''
|-
|-
| align="left" | [Enhanced] || 543%
| {{PvE}} || 1024% || rowspan=2 | 1 x Enemies Hit || rowspan=2 | 50% || rowspan=2 | 20 MP || rowspan=2 | 2 || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 9 Seconds
|-
| {{PvP}} || 243%
|}
|}
<br>
== [[Skill Traits]] ==
{{Traits|LuCiel|Soul Extortion|Gigantic, Reversed|130|mp=100|cd=9}}
<br>
== Extra Information ==
=== Total Damage ===
{{Damage|true|LuCiel
|dmg=1024
|pvp_dmg=243
|hits=2
}}


=== {{PvP}} ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Drain Soul (Magical)
|-
|-
| align="left" | 25 || 138%
! Affected By Action Speed
|-
|-
| align="left" | [Enhanced] || 152%
| {{Check|P}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|Royalguard3.png; Soul Collector;
! Gigantic Soul Extortion !! colspan=3 | Reversed Soul Extortion
Noblesse02.png; Tribute;
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
Noblesse01.png; Nobility Locked-Expert;
! Attribute Effect !! Attribute Effect  !! MP Usage !! Cooldown
NBTrans5.png; Noblesse Oblige Locked-Trans2;
|-
InnoPassive1.png; Innocent Duet;
| {{SkillText|Gigantic|130}} || {{SkillText|Reversed|60|150}} || 60 MP||13.5 Seconds
}}
|}  
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*As it gathers souls per hit, if an enemy dies from the first hit, you wont gain souls from them on the second hit.
*As it gathers souls per hit, if an enemy dies from the first hit, you won't gain souls from them on the second hit.
*Enemies will be pulled in when they are hit by '''Drain Soul'''.
*Enemies will be pulled in when they are hit by '''Drain Soul'''.
*'''Maximize Souls''' will never trigger if you are already at 5 souls, so the skill cannot refresh the duration of your '''Gathered Souls''' buffs when used on thin air.
*The max stack chance will never trigger if you are already at 5 souls, so the skill cannot refresh the duration of your {{se|248|Gathered Soul}} buff when used on thin air.
**Since it triggers at the very end of the skill, it can only trigger if you didn't already gain enough souls from hit enemies.
**Since it triggers at the very end of the skill, it can only trigger if you didn't already gain enough souls from hit enemies.
**This is best used in combination with [[Swift Smash|'''[Enhanced] Swift Smash''']], which both refreshes [[Tribute|'''Noble Presence''']] stacks as well as use up souls to allow the effect to trigger again.
*Without '''[Enhanced]''', the skill is actually not affected by Action Speed at all. However, upon unlocking it, the skill gains a casting speed increase and becomes affected by Action Speed on top of that.
<br>
<br>


== Updates ==
==Updates==
*02/12/2015 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
**MP Usage decrease to 100 MP.
|-
*09/24/2015 KR
! colspan=2 | Date !! colspan=2 | Changes
**Base shockwave range increased.
|-
**Skill Note effects added. cooldown increase by 3 seconds penalty removed but activation chance reduced.
! KR !! NA !! PvE !! PvP
*01/12/2017 KR
|-
**Damage decreased.
| 01/05/2015 || 07/15/2015 || colspan=2 align="left" |
*04/27/2017 KR
*'''Soul Extortion''' added.
**PvE damage increased.
|-
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |
*{{buff|MP Usage decrease to 100 MP.}}
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*{{buff|Base shockwave range increased.}}
*{{buff|If collected souls are not at 5 stacks, chance stack is automatically changed to max stacks added.}}
*{{nerf|Cooldown increased.}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


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{{SkillNav - Royal Guard}}
{{RGSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]
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