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m (Text replacement - "\|-[\s+]?↵![\s+]?colspan=([0-9])[\s+]?\|[\s+]?(Normal|\[Enhanced\])" to "|- | colspan="$1" | '''$2'''") |
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha" | ||
|- | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha" | ||
|- | |||
! rowspan=2 | Mode !! rowspan=2 | Spatial Boundary (Physical) !! colspan=4 | Distorted Area !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Spatial Boundary (Physical) !! colspan=4 | Distorted Area !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Pulse Interval !! Enemy KD Reduction<br>(Per Pulse) !! Ally Special Active Cooldown Reduction<br>(Per Pulse) !! Duration | ! Pulse Interval !! Enemy KD Reduction<br>(Per Pulse) !! Ally Special Active Cooldown Reduction<br>(Per Pulse) !! Duration | ||
|- | |- | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha" | ||
|- | |||
! rowspan=2 | Stage !! colspan=2 | Light Space Distortion !! colspan=3 | Regenerating (2) Space Distortion | ! rowspan=2 | Stage !! colspan=2 | Light Space Distortion !! colspan=3 | Regenerating (2) Space Distortion | ||
|- | |- | ||
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown | ! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown | ||
|- | |- | ||
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== Total Damage == | == Total Damage == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha" | ||
|- | |||
! Mode !! Base | ! Mode !! Base | ||
|- | |- | ||
| {{PvE}} | |||
| {{formatnum:{{#expr: 697*7}}}}% | | {{formatnum:{{#expr: 697*7}}}}% | ||
|- | |- | ||
| {{PvP}} | |||
| {{formatnum:{{#expr: 213*3}}}}% | | {{formatnum:{{#expr: 213*3}}}}% | ||
|} | |} | ||
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*The spatial boundary is indicated by a purple circle surrounding the energy nucleus, and it will periodically collapse in on itself indicated by a blue inward pulse. The pulse is what damages and pulls enemies as well as triggers the other effects of the skill. | *The spatial boundary is indicated by a purple circle surrounding the energy nucleus, and it will periodically collapse in on itself indicated by a blue inward pulse. The pulse is what damages and pulls enemies as well as triggers the other effects of the skill. | ||
*The skill will usually pull enemies horizontally, rather than towards its center, but enemies near a wall or directly below or above the nucleus will still be pulled up or down into it. | *The skill will usually pull enemies horizontally, rather than towards its center, but enemies near a wall or directly below or above the nucleus will still be pulled up or down into it. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- |