Sparrow Factory: Difference between revisions

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__NOTOC__{{Languages|Sparrow Factory}}
__NOTOC__{{Languages|Sparrow Factory}}
<div style="float: right;">{{#ev:youtube|pm4Dgbv19yY|400}}</div>
{{#ev:youtube|pm4Dgbv19yY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:MHSActive4.png]]
| [[File:MHSActive4.png]]
| {{SkillType|SA|S}} Deploy a [<font color="FFCC00">Sparrow Factory</font>], that calls upon mechanical sparrows.<br>The summoned Sparrow Factory lasts for 15 seconds.
| {{SkillType|SA|S}} Deploy a [{{Color|#FFCC00|Sparrow Factory}}], that calls upon mechanical sparrows.<br>The summoned Sparrow Factory lasts for 15 seconds.
|-
|-
|
|
| <font color="FFCC00">'''Sparrow Factory'''</font>
| {{Color|#FFCC00|Sparrow Factory|b=1}}
*Ejects one of 10 sparrow units every 0.4 seconds.
*Deploy 10 sparrows in intervals of 0.4 seconds.
*The sparrow factory automatically tracks and intercepts the closest target.
*Sparrows will target and attack enemies that are closest to the factory.
*When the duration ends, the sparrows and factory explode at their current location.
*When the duration is over, sparrows and the factory will explode.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Class !! Level Required !! Skill Requirement  
! Class !! Level Required !! Skill Requirement  
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! rowspan=2 | Number of<br>Sparrows !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! Sparrow Shot !! Sparrow Self-destruct !! Sparrow Shot !! Sparrow Self-destruct
|-
! colspan=9 | Normal
|-
|-
| '''{{PvE}}''' || 34% || 57% || rowspan=2 | 10 || rowspan=2 | ~20 per Sparrow || rowspan=2 | 1 || rowspan=2 | 15 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
! rowspan="3" | Mode !! colspan=2 | Damage (Magical) !! colspan="2" | Sparrow Factory !! colspan="3" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|-
| '''{{PvP}}''' || 14% || 23%
! rowspan="2" | Sparrow Shot !! rowspan="2" | Sparrow Self-destruct !! rowspan="2" | HP !! rowspan="2" | Duration !! colspan="2" | Sparrow Shot !! rowspan="2" | Sparrow Self-destruct
|-
! colspan=9 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 41% || 68% || rowspan=2 | 10 || rowspan=2 | ~20 per Sparrow || rowspan=2 | 1 || rowspan=2 | 15 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
! Per Sparrow !! Sparrow Count
|-
|-
| '''{{PvP}}''' || 17% || 28%
| colspan="10" | '''Normal'''
|-
| {{PvE}} || 34% || 57% || 100% of caster's || rowspan="2" | 15 Seconds || rowspan="2" | 20 (Est.) || rowspan=2 | 10 || rowspan=2 | 1 || rowspan="2" | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 14% || 23% || 20% of caster's
|-
| colspan="10" | '''[Enhanced]'''
|-
| {{PvE}} || 41% || 68% || 100% of caster's || rowspan="2" | 15 Seconds || rowspan="2" | 20 (Est.) || rowspan=2 | 10 || rowspan=2 | 1 || rowspan="2" | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 17% || 28% || 20% of caster's
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Sparrow Factory|Heavy, Light|cd=14|mp=200}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Heavy Sparrow Factory !! colspan=2 | Light Sparrow Factory
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Rose}}"
! Cooldown !! MP Usage
|-
| {{SkillText|Heavy|144|120}} || 16.8 Seconds || {{SkillText|Light|80}} || 160 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{Damage
{{Damage|true|Rose
|dmg=41, 68
|dmg=41, 68
|pvp_dmg=17, 28
|pvp_dmg=17, 28
|avg_hits=125, 1
|avg_hits=125, 1
|no_max=true
|heavy=true
|heavy=true
|passive1=ECP System
|passive1=ECP System
|append=1, Over Strike
|passive2=Mechanic Mastery
|passive2=Mechanic Mastery
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*Assumes 125 hits of '''Sparrow Shot''' and 1 hit of '''Sparrow Self-destruct'''.
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=4 | Mode !! colspan=8 | Average
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=4 | Regular !! colspan=4 | [[Mechanic Mastery]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
! {{PvE}}
| {{#var: avg_damage}}
| {{#var: avg_damage_heavy}}
| {{#var: avg_damage_passive1}}
| {{#var: avg_damage_heavy_passive1}}
| {{#var: avg_damage_passive2}}
| {{#var: avg_damage_heavy_passive2}}
| {{#var: avg_damage_passive1_passive2}}
| {{#var: avg_damage_heavy_passive1_passive2}}
|-
! {{PvP}}
| {{#var: avg_damage_pvp}}
| {{#var: avg_damage_heavy_pvp}}
| {{#var: avg_damage_passive1_pvp}}
| {{#var: avg_damage_heavy_passive1_pvp}}
| {{#var: avg_damage_passive2_pvp}}
| {{#var: avg_damage_heavy_passive2_pvp}}
| {{#var: avg_damage_passive1_passive2_pvp}}
| {{#var: avg_damage_heavy_passive1_passive2_pvp}}
|}
*Assuming '''Sparrow Shot''' 125 hits.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:MHPassive.png]]
MHPassive.png; Mechanic Mastery;
| align="center"  width="150" | [[Mechanic Mastery]]
OptPassive2.png; Mecha Generator;
| width="40" | [[Image:OptPassive2.png]]
OptTrans5.png; Sub Mech Revolution Locked-Trans2;
| align="center"  width="150" | [[Mecha Generator]]
Prime Operator - Passive 1.png; Mecha Control;
| width="40" | [[File:OptTrans5.png]]
}}
| align="center" width="150" | [[Sub Mech Revolution]] {{Locked Skill|Trans2}}
| width="40" | [[File:Prime Operator - Passive 1.png]]
| align="center" width="150" |  [[Mecha Control]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Due to the dynamic pathing of each of the sparrows, the hit count massively varies between casts, even from the same spot or if summoned directly on top of an enemy so the sparrows start hitting as soon as they possibly can.
*Due to the dynamic path-finding of each sparrow, the hit count massively varies between casts, even from the same spot or if summoned directly on top of an enemy so the sparrows start hitting as soon as they possibly can.
**On average, regardless of where it is summoned, the sparrows will hit about 125 times, though hit counts of nearly 200 are possible.
**On average, regardless of where it is summoned, the sparrows will hit about 125 times, though hit counts of nearly 200 are possible.
*The Sparrow Factory counts as a summoned unit for [[Mecha Generator]]. The individual Sparrows do not.
*The '''Sparrow Factory''' counts as a summoned unit for [[Mecha Generator]]. The individual '''Sparrows''' do not.
*Only the first hit of each Sparrow will provide hitstun in PvE. In PvP, none of the hits apply any hitstun.
*Only the first hit of each Sparrow will provide hitstun in PvE. In PvP, none of the hits apply hitstun.
*The skill can easily attack enemies across the entire map, though it needs at least one enemy nearby for the Sparrows to start tracking in the first place.
*The skill can easily attack enemies across the entire map, though it needs at least one enemy nearby for the Sparrows to start tracking in the first place.
*If this skill is reused while the first factory is still active, the first factory will be destroyed.
*If this skill is reused while the first factory is still active, the first factory will be destroyed.
<br>
<br>


== Updates ==
==Trivia==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*This skill is based on the DFO shared Mechanic skill [https://wiki.dfo.world/view/Sparrow_Factory Sparrow Factory].
|- style="background:{{ColorSel|CharLight|Rose}}"
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
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|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Sparrow Shot damage increased.}}
*{{buff|Sparrow Shot damage increased.}}
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<br>
<br>
{{SkillNav - Metal Heart}}
{{SkillNav - Metal Heart}}
[[Category:Strength Skills]]
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