Spear's Descent: Difference between revisions

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→‎Tips and Details: Adjusted for modern combi use
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__NOTOC__{{Languages|Spear's Descent}}
__NOTOC__{{Languages|Spear's Descent}}
<div style="float: right;">{{#ev:youtube|Ev0IIJsAk4A|400}}</div>
{{#ev:youtube|Ev0IIJsAk4A|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:DescentSpear1.png|54px]]<br>[[Image:DescentSpear2.png|54px]]
| [[File:DescentSpear1.png]]<br>[[File:DescentSpear2.png]]
| {{SkillType|SA|S}} Summon a magic spear that follows you around. Except while being hit, press the skill key again at a later time to fire it forward.
| {{SkillType|SA|S}} Summon a demonic spear that follows you around. Press the skill key again while not being attacked to drop the spear ahead.
|-
|-
|
|
| {{SkillText|Descent Spear}}
| {{color|#FFC000|Spear's Descent|b=1}}
*Size and damage increase by 5% every time a Switching skill or Combination skill is used. (Max 5 times)
*Dropping the max size demonic spear will pull in enemies at the drop location and explode.
*Duration: 30 seconds
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class !! Level Required
! Class                 !! Level Required
|-
|-
| [[Noblesse]] || 50
| [[Noblesse]] || 50
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! colspan=3 | Spear's Descent !! rowspan=2 | MP Usage !! rowspan=2 | CP Gain !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Spear's Descent !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Ground Impact !! Explosion !! Ground Impact !! Explosion !! Size / Damage Increase !! Max Stacks !! Duration
! Spear Strike !! Explosion !! Size / Damage Increase !! Max Stacks !! Duration !! Spear Strike !! Explosion
|-  
|-  
! colspan=11 | Normal
| colspan=11 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 1242% || 257% || rowspan=2 | 1 || rowspan=2 | 15 || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 4 CP || rowspan=2 | 15 Seconds
| {{PvE}} || 1242% || 257% || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 1 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 4 || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 497% || 102%
| {{PvP}} || 497% || 103%
|-  
|-  
! colspan=11 | [Enhanced]
| colspan=11 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 1490% || 308% || rowspan=2 | 1 || rowspan=2 | 15 || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 4 CP || rowspan=2 | 15 Seconds
| {{PvE}} || 1490% || 308% || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 1 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 4 || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 596% || 122%
| {{PvP}} || 596% || 122%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Spear's Descent|Light, Empowered|mp=200}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Light Spear's Descent !! Empowered Spear's Descent
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! MP Usage !! Attribute Effect
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|LuCiel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=1490, 308
! rowspan=2 | Mode !! colspan=2 | Regular
|pvp_dmg=596, 122
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|hits=1, 15
! Normal !! Empowered
|range_max=1.05
|-
|range_max_count=5
! {{PvE}}
|empowered=true
| {{formatnum:{{#expr: (1490 + 308*15)}}}}% ~ {{formatnum:{{#expr: (1490 + 308*15)*1.25}}}}% || {{formatnum:{{#expr: (1490 + 308*15)*1.2}}}}% ~ {{formatnum:{{#expr: (1490 + 308*15)*1.25*1.2}}}}%
|bug=true
|-
}}
! {{PvP}}
| {{formatnum:{{#expr: (596 + 122*15)}}}}% ~ {{formatnum:{{#expr: (596 + 122*15)*1.25}}}}% || {{formatnum:{{#expr: (596 + 122*15)*1.2}}}}% ~ {{formatnum:{{#expr: (596 + 122*15)*1.25*1.2}}}}%
|}
*Damage ranges from 0 to 5 stacks.
*Damage ranges from 0 to 5 stacks.
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[Image:Noblesse01.png]]
Noblesse01.png; Nobility Locked-Expert;
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
NBTrans5.png; Noblesse Oblige;
| width="40" | [[File:NBTrans5.png]]
InnoPassive1.png; Innocent Duet;
| align="center" width="150" | [[Noblesse Oblige]] {{Locked Skill|Trans2}}
}}
| width="40" | [[Image:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The spear itself has no hitbox whatsoever, and will simply fly through any enemies harmlessly until it hits the ground or a platform.
*The spear itself has no hitbox whatsoever, and will simply fly through any enemies harmlessly until it hits the ground or a platform.
*The spear can be fired at any time, be it while in mid-air, while casting another skill, or even while it is still forming during its own casting animation.
*The spear can be fired at any time, be it while in midair, while casting another skill, or even while it is still forming during its own casting animation.
*The skill will gain CP upon being fired and dealing damage as long as it was initially cast from '''Ciel''', like any other Lu Switching Skill, even if fired while on '''Lu'''. This allows it to grant you CP mid-Combination Skill, allowing you to more quickly chain another Combination Skill after.
**The only exception to this is - as the tooltip states - while you are being attacked and in hitstun.
**The CP gain does not persist between loading screens however, so using it while waiting for a loading screen to start is only useful if you want to use it for damage in the next room, rather than CP gain.
*When you turn around, the spear will linger briefly before fading out and fading back in behind you. As a result of this, it is possible to have the spear fire behind you when turning around too quickly.
*The skill will gain Combination points upon being fired and dealing damage as long as it was initially cast from '''Ciel''', like any other '''Lu''' Switching Skill, even if fired while on '''Lu'''. This allows it to grant you gauge mid-Combination Skill, allowing you to gain any relevant benefits from the next Combination Skill's bonus effect immediately should you want to use two back to back.
*The spear checks for platforms the moment it is fired. As it floats roughly a platform above and behind you, it can often get stuck on the platform above you instead.
*The spear checks for platforms the moment it is fired. As it floats roughly a platform above and behind you, it can often get stuck on the platform above you instead.
**This can be mitigated by firing it immediately upon cast, while it is still low enough to not hit the platform above.
**This can be mitigated by firing it immediately upon cast, while it is still low enough to not hit the platform above.
**It will also ignore walls, causing the skill to miss entirely if used near them as it flies through, exploding outside the map.
**It will also ignore walls, though it will still explode at the nearest platform's height.
*The explosion can reach up to 2 platforms high normally. After increasing its size 4 times however, it will just barely reach up to 3 platforms high.
*The explosion can reach up to 2 platforms high normally. After increasing its size 4 times however, it will just barely reach up to 3 platforms high.
**The explosion's horizontal range is roughly the size of the lower blue ring effect that appears around the star symbol on impact, making it rather small even at its largest size.
**The explosion's horizontal range is roughly the size of the lower blue ring effect that appears around the star symbol on impact, making it rather small even at its largest size.
*The pulling effect at maximum size is incredibly tiny, and can hardly be noticed at all outside of enemies hit by the spear's impact, merely pulling them closer to the center.
*The pulling effect at maximum size is incredibly tiny, and can hardly be noticed at all outside of enemies hit by the spear's impact, merely pulling them closer to the center.
*The skill can serve a similar purpose to [[Flick Shot]] for '''Lu''' with the '''Light''' Trait, allowing it to grant you 4 CP for 160 MP, which can prove quite helpful as MP is harder to come by on '''Lu''' than '''Ciel''', thanks to [[Soul Extortion]].
*The skill can serve a similar purpose to [[Flick Shot]] for '''Lu''' with the '''Light''' Trait, allowing it to grant you 4 Combination Points for 160 MP, which can prove quite helpful as MP is harder to come by on '''Lu''' than '''Ciel''', thanks to [[Soul Extortion]].
*This skill will deal an extra hit in [[Free Training]].
*This skill will deal an extra hit in [[Free Training]].
<br>
<br>
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/30/2020 || 02/12/2020 || colspan=2 align="left" |  
| 01/30/2020 || 02/12/2020 || colspan=2 align="left" |  
*Fixed not gaining CP from the skill under certain conditions.
*Fixed not gaining Combination Gauge from the skill under certain conditions.
|-
| ??/??/2022 || ??/??/2022 || colspan=2 align="left" |
*Fixed skill continuing to fall down when fired off the map.
|}
|}
<br>
<br>
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|PL=Uderzenie Ostrza |PLName=Blade Impact
|PL=Uderzenie Ostrza |PLName=Blade Impact
|UK=Spear Impact
|UK=Spear Impact
|JP=ディセントスピア |JPName=Descent Spear
}}
}}
<br>
<br>
 
{{SkillNav - Noblesse}}
{{NBSkills}}
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