Spear's Descent: Difference between revisions

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! colspan=11 | Normal
! colspan=11 | Normal
|-
|-
| '''{{PvE}}''' || 1242% || 257% || rowspan=2 | 1 || rowspan=2 | 16 || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 4 CP || rowspan=2 | 15 Seconds
| '''{{PvE}}''' || 1242% || 257% || rowspan=2 | 1 || rowspan=2 | 15 || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 4 CP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 497% || 102%
| '''{{PvP}}''' || 497% || 102%
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! colspan=11 | [Enhanced]
! colspan=11 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 1490% || 308% || rowspan=2 | 1 || rowspan=2 | 16 || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 4 CP || rowspan=2 | 15 Seconds
| '''{{PvE}}''' || 1490% || 308% || rowspan=2 | 1 || rowspan=2 | 15 || rowspan=2 | 5% || rowspan=2 | 5 || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 4 CP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 596% || 122%
| '''{{PvP}}''' || 596% || 122%
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|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: (1490 + 308*16)}}}}% ~ {{formatnum:{{#expr: (1490 + 308*16)*1.25}}}}% || {{formatnum:{{#expr: (1490 + 308*16)*1.2}}}}% ~ {{formatnum:{{#expr: (1490 + 308*16)*1.25*1.2}}}}%
| {{formatnum:{{#expr: (1490 + 308*15)}}}}% ~ {{formatnum:{{#expr: (1490 + 308*15)*1.25}}}}% || {{formatnum:{{#expr: (1490 + 308*15)*1.2}}}}% ~ {{formatnum:{{#expr: (1490 + 308*15)*1.25*1.2}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: (596 + 122*16)}}}}% ~ {{formatnum:{{#expr: (596 + 122*16)*1.25}}}}% || {{formatnum:{{#expr: (596 + 122*16)*1.2}}}}% ~ {{formatnum:{{#expr: (596 + 122*16)*1.25*1.2}}}}%
| {{formatnum:{{#expr: (596 + 122*15)}}}}% ~ {{formatnum:{{#expr: (596 + 122*15)*1.25}}}}% || {{formatnum:{{#expr: (596 + 122*15)*1.2}}}}% ~ {{formatnum:{{#expr: (596 + 122*15)*1.25*1.2}}}}%
|}
|}
*Damage ranges from 0 to 5 stacks.
*Damage ranges from 0 to 5 stacks.
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*The pulling effect at maximum size is incredibly tiny, and can hardly be noticed at all outside of enemies hit by the spear's impact, merely pulling them closer to the center.
*The pulling effect at maximum size is incredibly tiny, and can hardly be noticed at all outside of enemies hit by the spear's impact, merely pulling them closer to the center.
*The skill can serve a similar purpose to [[Flick Shot]] for '''Lu''' with the '''Light''' Trait, allowing it to grant you 4 CP for 160 MP, which can prove quite helpful as MP is harder to come by on '''Lu''' than '''Ciel''', thanks to [[Soul Extortion]].
*The skill can serve a similar purpose to [[Flick Shot]] for '''Lu''' with the '''Light''' Trait, allowing it to grant you 4 CP for 160 MP, which can prove quite helpful as MP is harder to come by on '''Lu''' than '''Ciel''', thanks to [[Soul Extortion]].
*This skill will deal an extra hit in [[Free Training]].
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