Briar Trap: Difference between revisions

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| [[Image:Spike Trap.png]]<br>  
| [[Image:Spike Trap.png]]<br>  
| {{SkillType|A}} Throw a trap that causes damage over time. Attacked enemy will have a bleed effect. Has a 20% chance to throw 2 traps and you can split the traps by mashing the right and left keys. Trap lasts for 7 seconds.
| {{SkillType|A}} Throw a trap that causes damage over time.<br>The enemy will be inflicted with bleeding continuously on every hit.<br>Has a 20% chance to throw 2 traps and the inflicted target can remove the trap by tapping the right and left keys consecutively.<br>The trap lasts for 7 seconds.
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== Tips and Details ==
== Tips and Details ==
*[[Status Effects/Bleed|Bleed]] inflicted by '''Briar Trap''' will do 25% average attack damage per second at 1 stack. Additional stacks will increase the damage by 30% each. Bleed can be stacked up to 3 times and lasts for 7 seconds.
*[[Status Effects/Bleed|Bleed]] inflicted by '''Briar Trap''' will do 25% average attack damage per second at 1 stack. Additional stacks will increase the damage by 30% each. Bleed can be stacked up to 3 times and lasts for 7 seconds.
*The trap can damage all targets close to the one with the trap attached.  
*The trap can damage all targets close to the one with the trap attached.
*The trap can be shaken off by tapping the left and right key commands.
*While the '''Evil''' trait does properly burn 3 MP when the trap is thrown, the continuous hits instead burn 6 MP. This is likely not intentional.
*'''Evil Briar Trap''' burns 3 MP when thrown and 6 MP in the remaining hits. (Bug?)
*The description of the skill states that the trap lasts for 7 seconds when thrown on the ground, but it actually lasts for 10 seconds.
*The description of the skill states that the trap lasts for 7 seconds when thrown on the ground, but it actually lasts for 10 seconds.
*'''Briar Trap''' can do a total of {{formatnum:{{#expr: 196*6}}}}% ({{formatnum:{{#expr: 78*6}}}}% in PvP) Physical Damage per trap, assuming all hits connect.
*'''Briar Trap''' can do a total of {{formatnum:{{#expr: 196*6}}}}% ({{formatnum:{{#expr: 78*6}}}}% in PvP) Physical Damage per trap, assuming all hits connect.
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