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m (Text replacement - "(Dragon|Tiger|Wolf|Rakshasa|Exorcism|Phantom Fox) Stance (\d) (\:)" to "$1 Stance $2$3") |
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'''[[Way of the Sword]]''' | '''[[Way of the Sword]]''' | ||
---- | ---- | ||
When playing | When playing [[Elsword]], there will be an additional bar below the mana gauge called '''Way of the Sword'''. This bar has 10 segments that, by default, contain 5 red '''Destruction''' slots and 5 blue '''Vitality''' slots, and depending on your actions, the bar will lean towards one color or 'aura' (from right to left for Destruction, from left to right for Vitality), replacing the other aura's slots. As long as an aura has at least one slot in the bar filled, you will receive special benefits depending on which aura you currently have active. The "Aura of Destruction" is selected by default, and you can switch between it and the "Aura of Vitality" by using the '''V''' key. | ||
Depending on the type of skill you use, the bar will fill towards the right with blue '''Vitality''' slots or towards the left with red '''Destruction''' slots: | |||
*Flexibility/Tenacity skill: 1 slot | |||
*Strength skill: 2 slots | |||
*Bravery skill: 3 slots | |||
Note that the | Note that skills fill the slots contrary to their mode: vitality-based skills fill the bars with destruction slots; destruction-based skills fill the bar with vitality slots. | ||
If the bar is filled completely by either aura's slots, the aura for the other mode will deactivate and you will enter a neutral stance with no benefits when it is toggled on, until at least 1 slot is re-gained for that mode. As such, the bar acts as a balancing mechanic so over-using one mode's skills can prevent that mode's aura from being active. | |||
|tab2=Aisha|contents2=[[File:Aishposter2.png|link=Memorize|left]] | |tab2=Aisha|contents2=[[File:Aishposter2.png|link=Memorize|left]] | ||
'''[[Memorize]]''' | '''[[Memorize]]''' | ||
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'''[[Chivalry System|Chivalry]]''' | '''[[Chivalry System|Chivalry]]''' | ||
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When playing [[Elesis]], there will be an additional | When playing [[Elesis]], there will be an additional bar below the MP bar called '''Chivalry'''. This bar has 10 segments that, by default, contain 5 red '''Annihilation''' slots and 5 blue '''Gale''' slots, and depending on your actions, the bar will lean towards one color (from right to left for Annihilation, from left to right for Gale), replacing the other color's slots. As long as a color has at least one slot in the bar filled, you will receive special benefits depending on which color you currently have active. The "Spirit of Annihilation" is selected by default, and you can switch between it and the "Aura of Gale" by using the '''V''' key. | ||
Depending on the type of skill you use, the bar will fill towards the right with blue '''Gale''' slots or towards the left with red '''Annihilation''' slots: | |||
*Flexibility/Tenacity skill: 1 slot | |||
*Strength skill: 2 slots | |||
*Bravery skill: 3 slots | |||
Note that skills fill the slots contrary to their mode: gale-based skills fill the bars with annihilation slots; annihilation-based skills fill the bar with gale slots. | |||
If the bar is filled completely by either color's slots, the other mode will deactivate and you will enter a neutral stance with no benefits when it is toggled on, until at least 1 slot is re-gained for that mode. As such, the bar acts as a balancing mechanic so over-using one mode's skills can prevent that mode from being active. | |||
|tab9=Add|contents9=[[File:Addposter2.png|link=Dynamo Point System|left]] | |tab9=Add|contents9=[[File:Addposter2.png|link=Dynamo Point System|left]] | ||
'''[[Dynamo Point System|Dynamo Point]]''' | '''[[Dynamo Point System|Dynamo Point]]''' |