Impact Zone: Difference between revisions

m
Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table""
m (Text replacement - "07/27/2017 || -" to "07/27/2017 || 08/09/2017")
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
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|Skill=Impact Zone
|Skill=Impact Zone
}}
}}
{{#ev:youtube|QNfKo28OIA8|400|right|||start=313&end=360}}
{{#ev:youtube|G00uf2ImFoc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:DWTrans6.png]]
| [[File:DWTrans6.png]]
| {{SkillType|SA|B}} Strike the ground to twist space. The twisted space spreads forward and enemies hit will be immobilized.
| {{SkillType|SA|B}} Strike the ground to twist space. The twisted space spreads forward and enemies hit will be immobilized.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Dimension Witch]] : Transcendent || 95
| [[Dimension Witch]] : Transcendent || 95
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Mode !! Damage (Physical) !! [[Status Effects|Twisted Space]] Duration !! Max Hits !! MP Usage !! Cooldown
! Mode !! Damage (Physical) !! {{se|339|Twisted Space||ed}} Duration !! Max Hits !! MP Usage !! Cooldown
|-  
|-
! colspan=6 | Normal
| colspan="6" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 2782% || rowspan=2 | 3 Seconds || rowspan=2 | 30 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| '''{{PvE}}''' || 2782% || rowspan=2 | 3 Seconds || rowspan=2 | 13 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 759%
| '''{{PvP}}''' || 759%
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 2782% || rowspan=2 | 3 Seconds || rowspan=2 | 30 || rowspan=2 | 300 MP || rowspan=2 | 17 Seconds
| colspan="6" | '''[Enhanced]'''
|-
| '''{{PvE}}''' || 2782% || rowspan=2 | 3 Seconds || rowspan=2 | 13 || rowspan=2 | 300 MP || rowspan=2 | 17 Seconds
|-
|-
| '''{{PvP}}''' || 759%
| '''{{PvP}}''' || 759%
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! rowspan=2 | Stage !! colspan=2 | Heavy Impact Zone !! colspan=2 | Critical Impact Zone
! rowspan=2 | Stage !! colspan=2 | Heavy Impact Zone !! colspan=2 | Critical Impact Zone
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
|-
|-
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{#vardefine: avg_hits |2}}
|- style="background:{{ColorSel|CharLight|Aisha}}"
{{#vardefine: max_hits |13}}
! rowspan=3 | Mode !! colspan=4 | Regular
 
|- style="background:{{ColorSel|CharLight|Aisha}}"
<!-- PvE -->
{{#vardefine: damage            |2782}}
{{#vardefine: avg_damage        |{{#expr:{{#var:damage}} * {{#var:avg_hits}}}}}}
{{#vardefine: total_damage      |{{#expr:{{#var:damage}} * {{#var:max_hits}}}}}}
{{#vardefine: avg_damage_heavy  |{{#expr:{{#var:avg_damage}} * 1.44}}}}
{{#vardefine: total_damage_heavy |{{#expr:{{#var:total_damage}} * 1.44}}}}
 
<!-- PvP -->
{{#vardefine: damage_pvp            |759}}
{{#vardefine: avg_damage_pvp        |{{#expr:{{#var:damage_pvp}} * {{#var:avg_hits}}}}}}
{{#vardefine: total_damage_pvp      |{{#expr:{{#var:damage_pvp}} * {{#var:max_hits}}}}}}
{{#vardefine: avg_damage_heavy_pvp  |{{#expr:{{#var:avg_damage_pvp}} * 1.44}}}}
{{#vardefine: total_damage_heavy_pvp |{{#expr:{{#var:total_damage_pvp}} * 1.44}}}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Average || colspan=2 | Maximum
! colspan=2 | Average || colspan=2 | Maximum
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Normal !! Heavy !! Normal !! Heavy  
! Normal !! Heavy !! Normal !! Heavy  
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 2782*3}}}}% || {{formatnum:{{#expr: 2782*3*1.44}}}}% || {{formatnum:{{#expr: 2782*30}}}}% || {{formatnum:{{#expr: 2782*30*1.44}}}}%
| {{formatnum:{{#var: avg_damage}}}}%
| {{formatnum:{{#var: avg_damage_heavy}}}}%
| {{formatnum:{{#var: total_damage}}}}%
| {{formatnum:{{#var: total_damage_heavy}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 759*3}}}}% || {{formatnum:{{#expr: 759*3*1.44}}}}% || {{formatnum:{{#expr: 759*30}}}}% || {{formatnum:{{#expr: 759*30*1.44}}}}%
| {{formatnum:{{#var: avg_damage_pvp}}}}%
| {{formatnum:{{#var: avg_damage_heavy_pvp}}}}%
| {{formatnum:{{#var: total_damage_pvp}}}}%
| {{formatnum:{{#var: total_damage_heavy_pvp}}}}%
|}
|}
*Average assumes 3 hits.
*Average assumes 2 hits.
<br>
<br>


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*The skill will follow paths, though it can sometimes fail to do so around sharper corners due to its speed.
*The skill will follow paths, though it can sometimes fail to do so around sharper corners due to its speed.
*Rarely, the skill will get stuck on certain areas of a map, notably on a certain ledge in the Lanox PvP map, allowing it to deal full damage to any enemy in that location.
*Rarely, the skill will get stuck on certain areas of a map, notably on a certain ledge in the Lanox PvP map, allowing it to deal full damage to any enemy in that location.
*This skill will hit on average 3 times per target if they are about the size of the big Wooden Training Dummy, 1-2 times on human-sized targets, and hits above 3 for any wider mobs.
*This skill can be stored by using it before a stage transition or cancelling on a jump pad and will be unleashed when using another skill or performing an action.
**Human-sized targets will take 1 hit when cast at point-blank range, and 2 if done with proper spacing.
*This skill will hit on average 2 times per target if they are about the size of the big Wooden Training Dummy, 1 time on human-sized targets, and hits above 2 for any wider mobs.
**[[Impact Zone/ModA|[Mod] Impact Zone]] consistently deals more damage to human-sized targets as a result.
**[[Impact Zone/ModA|[Mod] Impact Zone]] consistently deals more damage to targets up to 2 times bigger than a human-sized dummy as a result.
<br>
<br>


== Old Version ==
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
! width="300px" | Video
! width="300px" | Video
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/03/2016 || - || colspan=2 align="left" |  
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
*'''Impact Zone''' added.  
*'''Impact Zone''' added.  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 12/15/2016 || - || colspan=2 align="left" |  
| 12/15/2016 || - || colspan=2 align="left" |  
*Fixed issue where [[Status Effects|Twisted Space]]'s debuff icon not showing.
*Fixed issue where [[Status Effects|Twisted Space]]'s debuff icon not showing.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 02/22/2018 || - || align="left" |  
| 02/22/2018 || rowspan=3 | 04/18/2018 || align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 02/23/2018 || - || align="left" |  
| 02/23/2018 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/19/2018 || 05/16/2018 || colspan=2 align="left" |  
| 04/19/2018 || 05/16/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" |  
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" |  
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*No longer stops at walls.
*No longer stops at walls.
*{{buff|Projectile movement speed increased.}}
*{{buff|Projectile movement speed increased.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
| 02/03/2022 || 03/02/2022 || colspan=2 align="left" |
*{{nerf|Hit count decreased.}}
*{{nerf|Range decreased.}}
|}
|}
<br>
<br>
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|BR=Zona de Impacto |BRName=Impact Zone
|BR=Zona de Impacto |BRName=Impact Zone
}}
}}
<br>
<br>
{{DWSkills}}
{{SkillNav - Dimension Witch}}