Sweep Rolling: Difference between revisions
→Skill Information
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Gameboy224 (talk | contribs) |
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| '''{{PvP}}''' || 103% → 133% | | '''{{PvP}}''' || 103% → 133% | ||
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== Skill Information (01/28/2021 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=5 | Mode !! rowspan=5 | Triangle Damage (Magical) !! colspan=9 | Max Hits !! rowspan=5 | Duration !! rowspan=5 | MP Usage !! rowspan=5 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=4 | Charged !! colspan=8 | Uncharged (Immediate Release) | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=3 | Normal !! colspan=7 | With Force Field | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=2 | Before Field !! rowspan=2 | Amplify !! colspan=2 | Spectrum !! rowspan=2 | Reactive !! colspan=2 | Fusion | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Per Triangle !! Triangle Count !! Per Triangle !! Triangle Count | |||
|- | |||
! colspan=14 | Normal | |||
|- | |||
| '''{{PvE}}''' || 346% → 898% || rowspan=2 | 24 || rowspan=2 | 28 || rowspan=2 | 3 || rowspan=2 | 26 || rowspan=2 | 26 || rowspan=2 | 3 || rowspan=2 colspan=3 | N/A || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | |||
|- | |||
| '''{{PvP}}''' || 67% → 714% | |||
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! colspan=14 | [Enhanced] | |||
|- | |||
| '''{{PvE}}''' || % → % || rowspan=2 | 24 || rowspan=2 | 28 || rowspan=2 | 3 || rowspan=2 | 26 || rowspan=2 | 26 || rowspan=2 | 3 || rowspan=2 | 30 || rowspan=2 | 30 || rowspan=2 | 3 || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | |||
|- | |||
| '''{{PvP}}''' || % → % | |||
|} | |} | ||
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| 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | | 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | ||
*Renamed '''Sweep Rolling - Over Charge'''. | *Renamed to '''Sweep Rolling - Over Charge'''. | ||
|- | |- | ||
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | ||
*{{buff|Initial triangle size increased.}} | *{{buff|Initial triangle size increased.}} | ||
*{{buff|Initial | *{{buff|Initial damage increased.}} | ||
*{{buff|Damage | *{{buff|Damage increase over time increased.}} | ||
|- | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
*{{nerf| | *{{nerf|Hitbox changed to follow the visual effect, so it becomes smaller.}} | ||
|- | |- | ||
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | | 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | ||
*Renamed '''Sweep Rolling'''. | *Renamed to '''Sweep Rolling'''. | ||
|- | |- | ||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
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| 09/26/2019 || 10/23/2019 || colspan=2 align="left" | | | 09/26/2019 || 10/23/2019 || colspan=2 align="left" | | ||
*Hit that knocks down applied later during the skill. | *Hit that knocks down applied later during the skill. | ||
|- | |||
| rowspan=2 | 01/28/2021 || rowspan=2 | - || colspan=2 align="left" | | |||
*{{buff|Damage increase over time increased.}} | |||
|- | |||
| align="left" | | |||
*{{buff|Initial damage increased.}} | |||
| align="left" | | |||
*{{nerf|Initial damage decreased.}} | |||
|} | |} | ||
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