Spectrum Dynamics: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
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| [[Image:SpectrumDynamics.png]]<br>[[File:SpectroElCrystal02.png]]
| [[File:CodeElectraPassive1.png]]<br>[[File:CodeElectraPassive1A.png]]
| {{SkillType|P}} All skills that are magical attacks are now physical attacks instead.<br>Increases the range of Electron/Beam attacks and activates Spectrum Mode to allow use of Force Field.<br>Additional Force Field: Spectrum (Blue)
| {{SkillType|P}} All skills' physical damage will be converted to magical damage.<br><br>Increases the range of certain Electron/Beam commands and activates Spectrum Mode to allow use of Force Field.<br><br>Additional Force Field: Spectrum (Spectrum)
*Use [[El Crystal Spectrum]] skill key to switch.
*Use [[El Crystal Spectrum]] skill key to switch.
*Electron/Beam attacks are divided into 3.
*Electron/Beam attacks are divided into 3.
<br>When Force Field is activated, Special Active Cooldown is decreased.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-style="background:{{ColorSel|CharLight|Eve}}"
! Class !!  Level Required
! Class !!  Level Required
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|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
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! Skill Level !! Level Required !! Range Increase  
! Skill Level !! Level Required !! Command Beam / Electron Ball<br> Range Increase !! Special Active Skill Cooldown Decrease<br>(When Force Fields are Active)
|-
| colspan="6" | {{PvE}}
|-
| align="left" | 1 || 15 || rowspan=4 | 50% || 4%
|-
| align="left" | 2 || 31 || 6%
|-
|-
| align="left" | 1 || 15 || 20%  
| align="left" | 3 || 39 || 8%
|-
|-
| align="left" | 2 || 31 || 30%
| align="left" | 4 || 83 || 10%
|-
|-
| align="left" | 3 || 39 || 40%
| colspan="6" | {{PvP}}
|-
|-
| align="left" | 4 || 83 || 50%
| align="left" | 1 || 15 || rowspan=4 | 50% || 2%
|-
| align="left" | 2 || 31 || 3%
|-
| align="left" | 3 || 39 || 4%
|-
| align="left" | 4 || 83 || 5%
|}
|}
<br>


=== Spectrum Mode Information ===
=== {{color|blue|Spectrum Mode}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Beam / Electron Damage || Beam / Electron Count
|-
|-
| x0.45 || x3
! colspan=2 | {{se|029|Force Field}}
|-
! Affected Command Damage !! Additional Effect
|-
| x0.45  
| align="left" |
*Splits Beam / Electron attacks into 3.
|}
|}
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=== Affected Combos ===
=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
! [[Eve|Another Code]] !! [[Code: Electra]] !! [[Code: Battle Seraph]]
|-
|-
| '''XXX''' || ZZZ'''→Z''' || →→'''XX'''
! [[Eve]] !! [[Code: Electra]] !! [[Code: Battle Seraph]] !! [[Code: Sariel]]
|-
|-
| →→'''X''' || '''XX(Z~Z)''' || →→↑'''X(Z~Z)'''
| {{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CIO|Z}}{{CIO|Z}}{{CIO|Z}}{{CIO|RZ|Long}} || {{CDRU}}{{CIO|X}}{{CIO|HoldZ|Hold}} || {{CZ}}{{CZ}}{{CIO|X}}
|-
|-
| →→↑'''X''' || ||
| {{CDR}}{{CIO|X}} || {{CIO|X}}{{CIO|X}}{{CIO|ConZ|Con}} || {{CDR}}{{CIO|X}}{{CIO|X}} || {{CDRU}}{{CZ}}{{CConX}}{{CIO|Z}}
|-
| {{CDRU}}{{CIO|X}} || || ||
|}
|}
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<br>


== Tips and Details ==
== Tips and Details ==
*For most attacks, this mode will amount to a 35% damage increase, though this varies for certain skills like [[Sweep Rolling]] and [[Energy Needles]].
*Due to {{color|blue|Spectrum Mode}} splitting the affected attack into 3, it is typically more effective for clearing than the comparatively small size benefit from {{color|red|Amplify Mode}}. It will also often do more damage than said mode when used up close to enemies.
**For attacks that don't actually use a field but simply change their damage based on the current mode, such as [[Final Strike (Code Battle Seraph)|Final Strike]], the damage differences depend entirely on the skill itself.
**For commands, the effective damage increase is around 35%, though this varies for skills due to their unique damage values depending on the current mode.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 01/26/2012 || 04/03/2013 || colspan=2 align="left" |
*'''Spectrum Dynamics''' added.
|-
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
{{buff|Added physical to magical conversion effect.}}
*{{buff|Added physical to magical conversion effect.}}
|-
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |
*{{nerf|[[Giga Stream]] and [[Linear Divider]] are changed not to be affected by the Range Increase effect.}}
|-
| 05/11/2023 || 06/07/2023 || colspan=2 align="left"|
* Electron/Beam Skills '''Range Increase''' changed to apply to the skills by default.
* The range increase now only affects Electron/Beam Commands.
* {{buff|'''Special Active Cooldown Decrease when Force Fields are Active''' added.}}
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|CN=分光力学 |CNName=Spectrumics
|CN=分光力学 |CNName=Spectrumics
|BR=Dinâmica de Espectros |BRName=Spectrum Dynamics
|BR=Dinâmica de Espectros |BRName=Spectrum Dynamics
|PL=Ulepszenie Dynamiki spektrum |PLName=Spectrum Dynamics Enhancement
|PL=Spektralna Dynamika |PLName=Spectrum Dynamics
|IT=Dinamica Spettrale |ITName=Spectrum Dynamics
|IT=Dinamica Spettrale |ITName=Spectrum Dynamics
|ES=Dinámica espectral |ESName=Spectrum Dynamics
|ES=Dinámica espectral |ESName=Spectrum Dynamics
|DE=Spektraldynamik |DEName=Spectrum Dynamics
|DE=Spektraldynamik |DEName=Spectrum Dynamics
|UK=Spectral Dynamics
}}
}}
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{{CLSkills}}
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