Spectrum Dynamics: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
 
Line 11: Line 11:


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
Line 23: Line 22:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
! Skill Level !! Level Required !! Command Beam / Electron Range Increase !! Special Active Cooldown Reduction<br>(When Force Fields are Active)
! Skill Level !! Level Required !! Command Beam / Electron Ball<br> Range Increase !! Special Active Skill Cooldown Decrease<br>(When Force Fields are Active)
|-
|-
| colspan="6" | {{PvE}}
| colspan="6" | {{PvE}}
|-
|-
| align="left" | 1 || 15 || rowspan=4 | 50% ||  
| align="left" | 1 || 15 || rowspan=4 | 50% || 4%
|-
|-
| align="left" | 2 || 31 ||  
| align="left" | 2 || 31 || 6%
|-
|-
| align="left" | 3 || 39 ||  
| align="left" | 3 || 39 || 8%
|-
|-
| align="left" | 4 || 83 || 10%
| align="left" | 4 || 83 || 10%
Line 37: Line 36:
| colspan="6" | {{PvP}}
| colspan="6" | {{PvP}}
|-
|-
| align="left" | 1 || 15 || rowspan=4 | 50% ||
| align="left" | 1 || 15 || rowspan=4 | 50% || 2%
|-
|-
| align="left" | 2 || 31 ||  
| align="left" | 2 || 31 || 3%
|-
|-
| align="left" | 3 || 39 ||  
| align="left" | 3 || 39 || 4%
|-
|-
| align="left" | 4 || 83 || 5%
| align="left" | 4 || 83 || 5%
|}
|}
=== <font color="blue">Spectrum Mode</font> ===
 
=== {{color|blue|Spectrum Mode}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! colspan=2 | {{se|029|Force Field}}
! colspan=2 | {{se|029|Force Field}}
|-
|-
Line 71: Line 72:


== Tips and Details ==
== Tips and Details ==
*Due to <font color="blue">Spectrum Mode</font> splitting the affected attack into 3, it is typically more effective for clearing than the comparatively small size benefit from <font color="red">Amplify Mode</font>. It will also often do more damage than said mode when used up close to enemies.
*Due to {{color|blue|Spectrum Mode}} splitting the affected attack into 3, it is typically more effective for clearing than the comparatively small size benefit from {{color|red|Amplify Mode}}. It will also often do more damage than said mode when used up close to enemies.
**For commands, the effective damage increase is around 35%, though this varies for skills due to their unique damage values depending on the current mode.
**For commands, the effective damage increase is around 35%, though this varies for skills due to their unique damage values depending on the current mode.
<br>
<br>
Line 91: Line 92:
*{{nerf|[[Giga Stream]] and [[Linear Divider]] are changed not to be affected by the Range Increase effect.}}
*{{nerf|[[Giga Stream]] and [[Linear Divider]] are changed not to be affected by the Range Increase effect.}}
|-
|-
| 05/11/2023 || - || colspan=2 align="left"|  
| 05/11/2023 || 06/07/2023 || colspan=2 align="left"|  
* Electron/Beam Skills '''Range Increase''' changed to apply to the skills by default.
* Electron/Beam Skills '''Range Increase''' changed to apply to the skills by default.
* The range increase now only affects Electron/Beam Commands.
* The range increase now only affects Electron/Beam Commands.
ElEditors
18,043

edits