Spectrum Dynamics: Difference between revisions

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{| cellpadding="1" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="1" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[Image:SpectrumDynamics.png]]
| [[File:SpectrumDynamics.png]]
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| [[File:SpectroElCrystal02.png]]
| [[File:SpectroElCrystal02.png]]
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| {{SkillType|P}} All skills' physical damage will be converted to magical damage.<br>Increases the range of certain Electron/Beam attacks and activates Spectrum Mode to allow use of Force Field.<br><br>Additional Force Field: Spectrum (Blue)
| {{SkillType|P}} All skills' physical damage will be converted to magical damage.<br><br>Increases the range of certain Electron/Beam commands and activates Spectrum Mode to allow use of Force Field.<br><br>Additional Force Field: Spectrum (Spectrum)
*Use [[El Crystal Spectrum]] skill key to switch.
*Use [[El Crystal Spectrum]] skill key to switch.
*Electron/Beam attacks are divided into 3.
*Electron/Beam attacks are divided into 3.
<br>When Force Field is activated, Special Active Cooldown is decreased.
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! Skill Level !! Level Required || Beam / Electron Range Increase
|-
| colspan="5" | '''{{PvE}}'''/'''{{PvP}}'''
|-
| align="left" | 1 || 15 || 20%
|-
| align="left" | 2 || 31 || 30%
|-
| align="left" | 3 || 39 || 40%
|-
| align="left" | 4 || 83 || 50%
|}
=== <font color="blue">Spectrum Mode</font> ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
! colspan=2 | {{se|029|Force Field}}
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! Affected Damage !! Additional Effect
|-
| x0.45
| align="left" |
*Splits Beam / Electron attacks into 3.
|}
\\KR (05/11/2023)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
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*Splits Beam / Electron attacks into 3.
*Splits Beam / Electron attacks into 3.
|}
|}
</tabber>
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