Spriggan: Difference between revisions

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:''For the boss of the same name, see [[Commercial Area 1]].''
:''For the Ice Burner set modeled after the aforementioned boss, see [[Evil Tracer]].''
__NOTOC__{{Languages|Spriggan}}
__NOTOC__{{Languages|Spriggan}}
<div style="float: right;">{{#ev:youtube|oTGAtEyLfQQ|400}}</div>
{{#ev:youtube|oTGAtEyLfQQ|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{|cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | MP Recover<br>on Failure !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | MP Recovery<br>on Failure !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Sliding !! Cast !! Sliding !! Cast
! Sliding !! Cast !! Sliding !! Cast
|-
! colspan=8 | Normal
|-
|-
| '''{{PvE}}''' || 409% || 334% || rowspan=2 | 7 || rowspan=2 | 6 || rowspan=2 | 100 MP || rowspan=2 | 50% MP || rowspan=2 | 6 Seconds
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 409% || 334% || rowspan=2 | 7 || rowspan=2 | 6 || rowspan=2 | 100 MP || rowspan=2 | 50% MP || rowspan=2 | 6 Seconds
|-
|-
| '''{{PvP}}''' || 110% || 89%
| {{PvP}} || 110% || 89%
|-
! colspan=8 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 409% || 334% || rowspan=2 | 7 || rowspan=2 | 6 || rowspan=2 | 100 MP || rowspan=2 | 50% MP || rowspan=2 | 5 Seconds
| colspan="8" | '''[Enhanced]'''
|-
|-
| '''{{PvP}}''' || 110% || 89%
| {{PvE}} || 409% || 334% || rowspan=2 | 7 || rowspan=2 | 6 || rowspan=2 | 100 MP || rowspan=2 | 50% MP || rowspan=2 | 5 Seconds
|-
| {{PvP}} || 110% || 89%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Spriggan|Light, Empowered|mp=100}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Light Spriggan !! Empowered Spriggan
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! MP Cost !! Attribute Effect
|-
| {{SkillText|Light|80}} || 80 MP || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{Damage
{{Damage|true|Rose
|dmg=409, 334
|dmg=409, 334
|pvp_dmg=110, 89
|pvp_dmg=110, 89
|hits=7, 6
|hits=7, 6
|passive1=ECP System
|passive1=ECP System
|append=1, Over Strike
|empowered=true
|empowered=true
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=4 | Base
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! Empowered !! Normal !! Empowered
|-
! {{PvE}}
| {{#var: total_damage}}
| {{#var: total_damage_empowered}}
| {{#var: total_damage_passive1}}
| {{#var: total_damage_empowered_passive1}}
|-
! {{PvP}}
| {{#var: total_damage_pvp}}
| {{#var: total_damage_empowered_pvp}}
| {{#var: total_damage_passive1_pvp}}
| {{#var: total_damage_empowered_passive1_pvp}}
|}


=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
| {{Check|Y}}
| {{Check|Y}}
|}
|}
<br>
== Related Skills ==
{{Tabber
|Tempest Burster=<dfn>{{</dfn>
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[File:HeavyBarrel9.png]]
| align="center" width="150" |  [[Miracle Vision]]
| width="40" | [[File:StormTrooper3.png]]
| align="center" width="150" |  [[Shear Plate]]
|-
| width="40" | [[File:StormTrooper9.png]]
| align="center" width="150" |  [[Heavy Weapon Mastery]]
| width="40" | [[File:StTTrans4.png]]
| align="center" width="150" |  [[Awakened Will: Storm Trooper]]
|-
| width="40" | [[File:StTTrans5.png]]
| align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}}
|}<dfn>}}</dfn>
|Black Massacre=<dfn>{{</dfn>
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[File:CRPassive2.png]]
| align="center" width="150" | [[Saw Blade]]
|-
| width="40" | [[File:CrRTrans5.png]]
| align="center" width="150" | [[Frenzy]] {{Locked Skill|Trans2}}
|}<dfn>}}</dfn>
|Minerva=<dfn>{{</dfn>
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[File:VakPassive.png]]
| align="center" width="150" | [[Battlefield Angel]]
|-
| width="40" | [[File:GrenadeEnhancement.png]]
| align="center" width="150" | [[Enhanced Grenades]]
|}<dfn>}}</dfn>
|Prime Operator=<dfn>{{</dfn>
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[File:MHPassive.png]]
| align="center" width="150" | [[Mechanic Mastery]]
|-
| width="40" | [[Image:MHBuff.png]]
| align="center"  width="150" | [[Limit Over]]
|-
| width="40" | [[Image:OptPassive3.png]]
| align="center"  width="150" | [[G-Mastery]] {{Locked Skill|Expert}}
|}<dfn>}}</dfn>
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The inital sliding attack of '''Spriggan''' doesn't have to hit the opponent for Rose to shoot with her Revolvers. If any attack from Rose hits an enemy while she is sliding she will continue to do the second attack.
*The initial sliding attack of '''Spriggan''' doesn't have to hit the opponent for you to shoot with the Revolvers. If any of the '''Sliding''' attacks hit an enemy, you will proceed to the '''Cast''' attack.
*The skill has rather long invincibility frames, making it great against bosses such as the [[El Tower Defense|Interdimensional Colossus]]. On the other hand, this makes it a very risky skill to use against enemies who can ignore skill iFrames, such as [[Puppet Theater|Puppet]].
<br>
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<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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