Statistics: Difference between revisions

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{{Languages|Statistics}}{{Development}}__FORCETOC__
{{Languages|Statistics}}{{Development}}__FORCETOC__
Similar to many other games, characters have numerous customizable statistics that will affect their abilities in certain ways. These stats can be increased by equipping and [[Socketing Equipment|socketing]] equipment, accessories, costumes, [[titles]], [[Pet Guide|pets]], and through the use of certain [[skills]]. Some stats can also be increased with [[El Resonance]] and certain [[Character Customization System|customizations]].
Similar to many other games, characters have numerous customizable statistics that will affect their abilities in certain ways. These stats can be increased by equipping and [[Socketing Equipment|socketing]] equipment, accessories, costumes, [[titles]], [[Pet Guide|pets]], and through the use of certain [[skills]]. Some stats can also be increased with [[El Resonance]] and certain [[Character Customization System|customizations]].
== Stat Calculations ==


== List of Statistics ==
== List of Statistics ==
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===Deleted Stats===
===<font color="red">Deleted Stats</font>===
A list of stats that were around in older versions of the game, and are no longer used.
A list of stats that were around in older versions of the game, and are no longer used.
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== Stat Calculations ==
===Additional Damage===
The formula for the '''Additional Damage''' stat is
Additional Damage = A × [9/16] × S × P<sup>0.65</sup>
*''A'' = Attack Stat
*''S'' = Percentage of Additional Damage
*''P'' = Damage percentage of Attack
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=== HP ===
=== HP ===
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=== Additional Damage ===
=== Additional Damage ===
'''Additional Damage''' provides extra damage to attacks after normal damage calculation. The damage added by this stat is not affected by critical hit multipliers and is dependent on the damage percentage of the skill or command used.  
'''Additional Damage''' provides extra damage to attacks after normal damage calculation. The damage added by this stat is not affected by critical hit multipliers and is dependent on the damage percentage of the skill or command used.  
The formula for the '''Additional Damage''' stat is
Additional Damage = A × [9/16] × S × P<sup>0.65</sup>
*''A'' = Attack Stat
*''S'' = Percentage of Additional Damage
*''P'' = Damage percentage of Attack


=== Attack Speed ===
=== Attack Speed ===
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