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===== Relative loss of efficiency ===== | ===== Relative loss of efficiency ===== | ||
The difference in | The difference in damage when obtaining an additive stat increase for stats like All Skill Damage, Adaptation, EXP or Boss Damage will naturally scale with the current value of the stat - the more you have, the less effective it gets in comparison<ref>https://ashal.eu/faq#effectiveness</ref> (for the same stat increase). This happens all the time and has no magic breakpoints. '''Not to be confused with normalization.''' | ||
==== Multiplicatively calculated ==== | ==== Multiplicatively calculated ==== |