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Status Effects: Difference between revisions

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|-
| [[Image:LegWound.png|center|LegWound.png]]  
| [[Image:LegWound.png|center|LegWound.png]]  
| Leg Wound
| Wound
|
|
*Affected individual cannot run; is forced to walk.
*Affected individual cannot run; is forced to walk.
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*Damage is increased by a percentage.
*Damage is increased by a percentage.
*Standard combos and Actives will drain HP from any enemies they hit.
*Standard combos and Actives will drain HP from any enemies they hit.
*Standard combos and Actives will cause '''Leg Wound''' status.
*Standard combos and Actives will cause '''Wound''' status.
|  
|  
*Use [[Bloody Accel]].
*Use [[Bloody Accel]].
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| Master of Infinity
| Master of Infinity
|
|
*Standard combos and Actives will cause '''Leg Wound''' status.
*Standard combos and Actives will cause '''Wound''' status.
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*Use [[Iron Body]].
*Use [[Iron Body]].
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*[[7-X|Water Priestess Sasha]] uses Water Shield.
*[[7-X|Water Priestess Sasha]] uses Water Shield.
|-
|-
| [[File:Status_033.png|center|Grenade]]
| [[File:Status_033.png|center|Bomb Clip Removal]]
| Grenade
| Bomb Clip Removal
|  
|  
*Certain attacks will drop explosive grenades.
*Certain attacks will drop explosive grenades.
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*Hit by  "[[Stigma Shot]]" Skill.
*Hit by  "[[Stigma Shot]]" Skill.
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|-
| rowspan=2 | [[File:Status_085.png|center|Leg Wound]]
| rowspan=2 | [[File:Status_085.png|center|Wound]]
| Leg Wound
| Wound
|
|
*Affected individual cannot run; is forced to walk.
*Affected individual cannot run; is forced to walk.
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