Status Effects: Difference between revisions
→Special Status Effects
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Player cannot move and will not be knocked down for a period of time. | Player cannot move and will not be knocked down for a period of time. | ||
Player's Defence while increase while turned into stone. | Player's Defence while increase by 10% while turned into stone. | ||
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Name: Broken Armour | Name: Broken Armour | ||
Physical and Magical defence is reduced to 0. | |||
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Name: Broken Weapon | Name: Broken Weapon | ||
Physical and Magical Attack reduced by 70% | |||
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Name: Magic Defense Debuff | Name: Magic Defense Debuff | ||
Certain percentage of Magical Defense decreased | Certain percentage of Magical Defense decreased. | ||
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Name: Fracture | Name: Fracture | ||
Lowers Attack Speed | Lowers Attack Speed by a certain percentage. | ||
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Name: Blind | Name: Blind | ||
Accuracy Decreased | Accuracy Decreased(only towards the opponent that caused it it to you) | ||
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Name: Dark Cloud Poison | Name: Dark Cloud Poison | ||
Constant Drop in HP | Constant Drop in HP, Move and Jump Speed reduced. | ||
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Hit by Barud's Icy Vomit | Hit by Barud's Icy Vomit | ||
Hit by Coral Sea Serpent's Ice Beam | |||
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Crumbling Peyita Pillars | Crumbling Peyita Pillars | ||
Victor's Body Slam. | |||
<br> | <br> | ||
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Hit by sword with "[[Bloody Excel|Bloody Excel]]" enchantment (Sword Taker) | Hit by sword with "[[Bloody Excel|Bloody Excel]]" enchantment (Sword Taker) | ||
Hit by Crabs in Hamel | |||
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