Steel Body: Difference between revisions

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__NOTOC__{{Languages|Steel Body}}
__NOTOC__{{Languages|Steel Body}}
<div style="float: right;">{{#ev:youtube|QzCI_uT5K4M|300}}</div>
{{#ev:youtube|QzCI_uT5K4M|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|- style="border-style: solid; border-width: 0px;"
|- style="border-style: solid; border-width: 0px;"
|-
|-
|  [[File:BodyofSteel.png]]
|  [[File:BodyofSteel.png]]
| {{SkillType|A}} Charge and slam into enemies with your shoulder and create a shockwave. Enemies hit become stunned for 1.5 seconds. (Super Armor status)
| {{SkillType|A}} Charge and slam into enemies with your shoulder and create a shockwave.<br>Enemies hit by the shockwave become {{se||Faint|stunned}} for 1.5 seconds. ({{se||Super Armor}} status)
|-
|-
|
|
| {{SkillText|EnergyConsume|2|0}}  
| {{SkillText|EnergyConsume|2|SteelBody}}  
{{SkillText|True|SteelBody}}
|-
|
| {{SkillText|True|SteelBody}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ara}}"
! Class !! Level Required !! Skill Requirement  
! Class           !! Level Required !! Skill Requirement  
|-
|-
| [[Ara|Little Xia]] || 20 || {{SkillText|SkillQuest|1}}
| [[Ara]] || 20 || {{SkillText|SkillQuest|1}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | {{se||Faint}} Duration !! colspan=2 | Energy !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Status Effects/Faint|Faint]] Duration !! colspan=2 | Spirit Energy !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ara}}"
! Shoulder Attack !! Shockwave !! Use !! Cancel
|-
|-
| align="left" | 20 || 457% || 462% || rowspan="2" | 1.5 Seconds || -2 || rowspan=2 | 0 || rowspan="2" | 0 MP || rowspan="2" | 6 Seconds
! Shoulder Attack !! Shockwave !! Base !! On Conversion
|-
|-
| align="left" | [Enhanced] || 389% || 393% || -1
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 457% || 462% || rowspan="2" | 1.5 Seconds || rowspan="2" | -2 || rowspan=2 | -1 || rowspan="2" | 0 MP || rowspan="2" | 6 Seconds
|-
| {{PvP}} || 182% || 184%
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 389% || 393% || rowspan="2" | 1.5 Seconds || rowspan="2" | -1 || rowspan=2 | 0 || rowspan="2" | 0 MP || rowspan="2" | 6 Seconds
|-
| {{PvP}} || 155% || 156%
|}
|}
<br>


=== {{PvP}} ===
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ara|Steel Body|Empowered, Persistent|120|10}}
|- style="background:{{ColorSel|CharLight|Ara}}"
<br>
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
 
|- style="background:{{ColorSel|CharLight|Ara}}"
== Extra Information ==
! Shoulder Attack !! Shockwave
=== Total Damage ===
{{Damage|true|Ara
|dmg=389, 393
|pvp_dmg=155, 156
|hits=1, 1
|empowered=true
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|-
|-
| align="left" | 20 || 182% || 184%
! Affected By Action Speed
|-
|-
| align="left" | [Enhanced] || 155% || 156%
| {{Check|N}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Empowered Steel Body !! Persistent Steel Body
|- style="background:{{ColorSel|CharLight|Ara}}"
! Attribute Effect !! Attribute Effect
|-
|-
| {{SkillText|Empowered|120}} || {{SkillText|Persistent|10}}
| valign="top" |  
===[[Apsara]]===
{{SkillTable
|i=1|
VisPassive1.png; Time of Enlightenment;
}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Steel Body''' has a brief moment where Ara may not move at the end of the animation.
*The {{se||Super Armor}} the skill provides will last until you return to your idle stance, or until you move or cast another skill after coming to a stop at the end of the skill.
*Occasionally, if the active is interrupted due to Ara getting hit just when the skill was used, the second shockwave still comes out and stuns the opponent.
*Only the '''Shockwave''' will inflict {{se||Faint}}, the '''Shoulder Attack''' will not.
*It is not recommended to use this skill in PvP, because it causes no hitstun to enemies with high [[Attributing Equipment|Light Attribute Resistance]].
*The '''Shockwave''' will only occur if you successfully hit an enemy with the initial hit, and can hit enemies near the hit target as well.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table"
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 07/04/2013 || - || colspan=2 align="left" |  
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*'''Steel Body''' added.
{{nerf|Consumes 3 spirit energy.}}
|-
|-
| 11/07/2013 || - || colspan=2 align="left" |  
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{buff|Spirit energy usage decreased from 3 to 2.}}
*{{nerf|Consumes 3 '''spirit energy'''.}}
{{buff|Cooldown decreased.}}
|-
{{buff|Added a chance to stun.}}
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*{{buff|'''Energy Usage''' decreased from 3 to 2.}}
*{{buff|'''Cooldown''' decreased.}}
*{{buff|Added a chance to stun.}}
|-
|-
| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{buff|Stun chance increased to 100%.}}
*{{buff|'''Stun Chance''' increased to 100%.}}
{{buff|Spirit energy usage decreased if activated via a cancel.}}
*{{buff|'''Energy Usage''' decreased if activated via a cancel.}}
{{buff|Skill note effectiveness increased.}}
*{{buff|Skill note effectiveness increased.}}
|-
|-
| 07/17/2014 || - || colspan=2 align="left" |  
| 07/17/2014 || - || colspan=2 align="left" |  
{{buff|Range increased.}}
*{{buff|Range increased.}}
|-
|-
| 09/03/2015 || - || colspan=2 align="left" |  
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |  
{{buff|Added leftover effects from Skill Note.}}
*{{buff|Added leftover effects from Skill Note.}}
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
{{nerf|Traveling distance decreased.}}
*{{nerf|Traveling distance decreased.}}
|-
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
{{nerf|Power Stun -> Stun.}}
*{{nerf|'''Power Stun''' changed to '''Stun'''.}}
{{nerf|Stun duration decreased.}}
*{{nerf|'''Stun Duration''' decreased.}}
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{nerf|Stun duration decreased.}}
*{{nerf|'''Stun Duration''' decreased.}}
|-
|-
| 05/19/2016 || - || colspan=2 align="left" |  
| 05/19/2016 || - || colspan=2 align="left" |  
*Fixed error of Stun duration in tooltip.
*Fixed error of Stun duration in tooltip.
|-
|-
| 08/11/2016 || - || colspan=2 align="left" |  
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" |  
*Fixed issue where no Energy consumed if used for Energy Conversion.
*Fixed issue where no Energy consumed if used for Energy Conversion.
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
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<br>
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|FR=Coup d'épaule |FRName=Shoulder Strike
|FR=Coup d'épaule |FRName=Shoulder Strike
|JP=体当たり |JPName=Body Blow
|JP=体当たり |JPName=Body Blow
|CN=铁山靠 |CNName=??
|CN=铁山靠 |CNName=Mountain Pusher <!--Uncertain; Baidu says this is a reference to DFO Striker skill-->
|DE=Schulterstoß |DEName=Shoulder Push
|DE=Schulterstoß |DEName=Shoulder Push
|BR=Corpo Fechado |BRName=Closed Body
|BR=Corpo Fechado |BRName=Closed Body
|ES=Carga con el hombro |ESName=Shoulder Charge
|ES=Carga con el hombro |ESName=Shoulder Charge
|IT=Spallata |ITName=Shoulder Push
|IT=Spallata |ITName=Shoulder Push
|PL=Taran |PLName=Battering Ram
}}
}}
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{{AraSkills}}
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