Stigma Shot: Difference between revisions

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== Updates ==
== Updates ==
*12/13/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Stigma is reduced to hitting '''2 Targets''' maximum as [[Arrow Mastery]] passive no longer provides additional piercing.
|- style="background:{{ColorSel|CharLight|Rena}}"
**Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.
! colspan=2 | Date !! colspan=2 | Changes
** A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage.
|- style="background:{{ColorSel|CharLight|Rena}}"
*** An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%)
! KR !! NA !! PvE !! PvP
*01/17/2013 KR
|-
**Adjustments made so that Stigma is fired more quickly.
| 12/13/2012 || - || colspan=2 align="left" |
*06/04/2013 NA
{{buff|Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.}}
**Adjustments made so that Stigma is fired more quickly.
**A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage.
**Stigma now lasts 5 seconds longer at each level than before.
**An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%)
***Level.5 Stigma will now last 20 seconds.
{{nerf|Stigma is reduced to hitting '''2 Targets''' maximum as [[Arrow Mastery]] passive no longer provides additional piercing.}}
**Stigma status can no longer be extended by skill delays.
|-
**Stigma status can now penetrate guards and shields. (This applies to other status effects too)
| 01/17/2013 || - || colspan=2 align="left" |
**Stigma effect now cancels when the target dies.
{{buff|Adjustments made so that Stigma is fired more quickly.}}
*11/07/2013 KR
|-
**Skill position swapped with [[Rapid Shot]]
| 06/04/2013 || - || colspan=2 align="left" |
**Damage Reduced
{{buff|Adjustments made so that Stigma is fired more quickly.}}
**All debuff effect\growth\time reduced.
{{buff|Stigma now lasts 5 seconds longer at each level than before.}}
**Critical damage buff formula is nerfed, it is now back to the original formula where it only influences the critical damage modifier and not the full damage. (Effectively reduces stigma multiplier to 1\3)
**Level.5 Stigma will now last 20 seconds.
*05/15/2014 KR
{{buff|Stigma status can now penetrate guards and shields. (This applies to other status effects too)}}
**Damage increase increased.
{{nerf|Stigma status can no longer be extended by skill delays.}}
**Arrow is now classified as a magical projectile, meaning it can be absorbed or reflected by some skills. (eg. [[Statue of Glory]] [https://www.youtube.com/watch?v=w3-A7wYM2HM Video])
{{nerf|Stigma effect now cancels when the target dies.}}
*02/05/2015 KR
|-
**Movement Speed Decrease decreased.
| 11/07/2013 || - || colspan=2 align="left" |
**Damage Increase decreased.
{{nerf|Damage decreased.}}
**Critical Damage Increase decreased.
{{nerf|All debuff effect\growth\time reduced.}}
*07/23/2015 KR
{{nerf|Critical damage buff formula is nerfed, it is now back to the original formula where it only influences the critical damage modifier and not the full damage.}}
**Penetrating Hit changed to be unlimited.
*Skill position swapped with [[Rapid Shot]].
*07/30/2015 KR
|-
**Arrow fires bit faster.
| 05/15/2014 || - || colspan=2 align="left" |
*01/25/2017 KR
{{buff|Damage increase increased.}}
**Damage decreased.
{{nerf|Arrow is now classified as a magical projectile, meaning it can be absorbed or reflected by some skills.}}
*04/27/2017 KR
|-
**PvE damage increased.
| 02/05/2015 || - || colspan=2 align="left" |
*04/05/2018 (KR) / 04/18/2018 (NA)
{{nerf|Movement Speed Decrease decreased.}}
**Damage increased.
{{nerf|Damage Increase decreased.}}
{{nerf|Critical Damage Increase decreased.}}
|-
| 07/23/2015 || - || colspan=2 align="left" |
{{buff|Penetrating Hit changed to be unlimited.}}
|-
| 07/30/2015 || - || colspan=2 align="left" |
{{buff|Arrow fires bit faster.}}
|-
| 01/25/2017 || - || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 04/27/2017 || - || align="left" |
{{buff|Damage increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
{{buff|Damage increased.}}
|}
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