Stigma Shot: Difference between revisions

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Text replacement - "'''Enemy Damage Received Increase''' is additive to awakening" to "'''Enemy Damage Received Increase''' is additive to Awakening multiplier"
m (Text replacement - "'''Enemy Damage Received Increase''' is additive to awakening" to "'''Enemy Damage Received Increase''' is additive to Awakening multiplier")
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*If you get hit by an attack that inflicts hitstun while casting '''Stigma Shot''', the skill will get canceled, unless you are using '''Powerful Stigma Shot'''.
*If you get hit by an attack that inflicts hitstun while casting '''Stigma Shot''', the skill will get canceled, unless you are using '''Powerful Stigma Shot'''.
*With [[Rapid Archer]], it is possible to keep a target permanently afflicted with the effect of Stigma Shot, even when using '''Powerful Stigma Shot''' due to the cooldown reduction.
*With [[Rapid Archer]], it is possible to keep a target permanently afflicted with the effect of Stigma Shot, even when using '''Powerful Stigma Shot''' due to the cooldown reduction.
*'''Critical Damage Increase''' is multiplicative, while '''Enemy Damage Received Increase''' is additive to awakening.
*'''Critical Damage Increase''' is multiplicative, while '''Enemy Damage Received Increase''' is additive to [[Awakening Mode|Awakening]] multiplier.
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