Stigma Shot: Difference between revisions

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* The enemy [[Stigma Snipe]] hits will have decreased speed, will receive additional damage from any hits, and will take higher damage from critical attacks.
* The enemy [[Stigma Snipe]] hits will have decreased speed, will receive additional damage from any hits, and will take higher damage from critical attacks.
* [[Stigma Snipe]] can be used right after Sniping Ranger's >>x to cancel the delay of the second arrow.
* [[Stigma Snipe]] can be used right after Sniping Ranger's >>x to cancel the delay of the second arrow.
* Stigma Snipe can hit up to '''3 Targets'''.
* Stigma Snipe can hit up to '''2 Targets'''.
** After its rebalance it gained the ability to pierce one target naturally and can additionally benefit from the [[Enhanced Bowstring]] passive allowing it to pierce an additional target on top of that.
* Cannot be reflected by any skills.
* Cannot be reflected by any skills.
* What the damage formula looks like on a critical hit at level 5 is: Damage * [1 + (0.5 * 1.50)] * 1.10
* [KR Version] What the damage formula looks like on a critical hit at level 11 is: Damage * [1 + (0.5 * 1.40)] * 1.07
** ''Formula explanation:'' Damage * [1 + (Critical modifier * Stigma Critical modifier)] * (Stigma Overall Damage Modifier)
** ''Formula explanation:'' Damage * [1 + (Critical modifier * Stigma Critical modifier)] * (Stigma Overall Damage Modifier)
*** As a result in the example, the damage multiplier on a critical is 1.925(X) instead of 1.5(X), a 28.3% total damage increase on a critical hit.
*** As a result in the example, the damage multiplier on a critical is 1.819(X) instead of 1.5(X), a 21.26% total damage increase on a critical hit.
* [NA Version] The damage formula on a critical hit for the North American version of Elsword at level 7 is:
** Damage * Critical Multiplier (1.5) * Stigma Critical Multiplier (1.48) * Stigma Damage Multiplier (1.11)
*** The damage multiplier for this on a critical is 2.4642(X) instead of 1.5(X), a 64.28% total damage increase.
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