Stomp: Difference between revisions

905 bytes removed ,  8 September 2023
m (Text replacement - "{{#Widget:AdsenseSkill}}" to "{{ADSquareSkill}}")
 
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__NOTOC__{{Languages|Stomp}}
__NOTOC__{{Languages|Stomp}}
<div style="float: right;">{{#ev:youtube|d_6vQ1viKZA|400}}</div>
{{#ev:youtube|d_6vQ1viKZA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LuCielSkill2.png]]
| [[File:LuCielSkill2.png]]
| {{SkillType|SA|T}} Leap forward and smash the ground. Hit enemies are inflicted with a Slow debuff for 2 seconds.
| {{SkillType|SA|T}} Leap forward and smash the ground to damage and inflict {{se||Move Slowdown|Slow}} debuff on nearby enemies.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class          !! Level Required
|-
|-
| [[Lu/Ciel|Demons]] || 1
! Class !! Level Required
|-
| [[Lu/Ciel]] || 1
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! rowspan=2 | Earth Shock<br>(Physical) !! colspan=3 | {{se||Move Slowdown}} !! rowspan=2 | Slow Area Duration !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=3 | Level Required !! rowspan=3 | Earth Shock<br>(Physical) !! colspan=4 | [[Status Effects/Move Slowdown|Move Slowdown]] !! rowspan=3 | Slow Area Duration !! rowspan=3 | CP Gain !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Movement Speed Decrease !! Jump Speed Decrease !! Duration
! rowspan=2 | Movement Speed !! rowspan=2 | Jump Speed !! colspan=2 | Duration
|-  
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
| colspan=10 | '''Normal'''
! Initial !! Slow Area
|-
|-
| 1 || rowspan="2" | 2048% || rowspan=2 | -40% (Est.) || rowspan=2 | -20% || rowspan="2" | 2 Seconds || N/A || N/A || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 6 Seconds
| {{PvE}} || 2048% || rowspan=2 | 20% || rowspan=2 | 20% || rowspan="2" | 2 Seconds || rowspan=2 | N/A || rowspan="2" | 2 || rowspan="2" | 100 MP || rowspan="2" | 6 Seconds
|-
|-
| [Enhanced] || 2 Seconds || 5 Seconds
| {{PvP}} || 819%
|}
|-  
 
| colspan=10 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Earth Shock (Physical)
|-
|-
| 1 || rowspan=2 | 819%
| {{PvE}} || 2048% || rowspan=2 | 20% || rowspan=2 | 20% || rowspan="2" | 2 Seconds || rowspan="2" | 5 Seconds || rowspan="2" | 2 || rowspan="2" | 100 MP || rowspan="2" | 6 Seconds
|-
|-
| [Enhanced]
| {{PvP}} || 819%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Lu/Ciel|Stomp|Gigantic, Light|130|mp=100}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Gigantic Stomp !! colspan=2 | Light Stomp
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Gigantic|130}} || {{SkillText|Light|80}} || 80 MP
|}
<br>
<br>


== Total Damage ==
== Extra Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Miscellaneous ===
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
! rowspan=2 | Mode !! rowspan=2 | Regular !! [[Catastrophe]]
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! <!--Base MP Gain !!--> Affected By Action Speed
! [[Creeping Terror]] Back Attack
|-
|-  
| <!--10 ||--> {{Check|N}}
! {{PvE}}
| {{formatnum:{{#expr: 2048}}}}% || {{formatnum:{{#expr: 2048*1.15}}}}%
|-  
! {{PvP}}
| {{formatnum:{{#expr: 819}}}}% || {{formatnum:{{#expr: 819*1.15}}}}%
|}
|}
<br>
<br>
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| valign="top" |
| valign="top" |
===[[Catastrophe]]===
===[[Catastrophe]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[Image:LuCielSkill12.png]]
}}
| align="center"  width="150" | [[Creeping Terror]]
| valign="top" |
|}
| valign="top" |  
===[[Innocent]]===
===[[Innocent]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[Image:Noblesse01.png]]
Noblesse01.png; Nobility Locked-Expert;
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
NBTrans5.png; Noblesse Oblige Locked-Trans2;
|-
InnoPassive1.png; Innocent Duet;
| width="40" | [[File:NBTrans5.png]]
}}
| align="center" width="150" | [[Noblesse Oblige]] {{Locked Skill|Trans2}}
|-
| width="40" | [[Image:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
| valign="top" |
| valign="top" |
===[[Diangelion]]===
===[[Diangelion]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DemPassive6.png; Communication - Absorption;
| width="40" | [[Image:DemPassive6.png]]
}}
| align="center" width="150" | [[Communication - Absorption]]
| valign="top" |
|}
===[[Demersio]]===
{{SkillTable
|TurbidsPassive4.png; Awakened Will: Turbids;
}}
|}
|}
<br>
<br>
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== Tips and Details ==
== Tips and Details ==
*Due to its very quick execution time and low MP cost (especially with the '''Light''' trait), this skill remains useful throughout the entire game as a quick CP gaining skill for Lu.
*Due to its very quick execution time and low MP cost (especially with the '''Light''' trait), this skill remains useful throughout the entire game as a quick CP gaining skill for Lu.
*At '''Enhanced''', even if you do not hit any targets with the smash from the skill, you will still gain CP if the Slow Area hits the target within 2 seconds.
*At '''[Enhanced]''', even if you do not hit any targets with the smash from the skill, you will still gain gauge if the Slow Area hits the target within 2 seconds.
**It will also cause [[Catastrophe]]'s [[Creeping Terror|Burst of Terror]] to trigger.
**It will also cause [[Catastrophe]]'s [[Creeping Terror|Burst of Terror]] to trigger.
*The leap is capable of completely jumping over player-sized targets.
*While the wording is a tad confusing, the {{se||Move Slowdown}} debuff from the '''[Enhanced]''' Slow Area is the same as the base skill, lasting 2 seconds and not 5 as the description may imply. The 5 second refers to the duration of the Slow Area itself.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*'''Stomp''' added.
*'''Stomp''' added.
|-
|-
| 02/12/2015 || - || colspan=2 align="left" |  
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |  
*{{buff|MP Usage decreased to 100.}}
*{{buff|MP Usage decreased to 100.}}
*{{nerf|Delay time decreased.}}
*{{nerf|Delay time decreased.}}
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
*{{buff|Added leftover effects from Skill Note in [Enhanced] level.}}
*{{buff|Added leftover effects from Skill Note at [Enhanced] level.}}
|-
|-
| 12/03/2015 || - || colspan=2 align="left" |  
| 12/03/2015 || - || colspan=2 align="left" |  
*Fixed '''Stomp''' not showing in combo damage count.
*Fixed '''Stomp''' not showing in combo damage count.
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - LuCiel}}
{{LuCielSkillsKR}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]
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