Story/Bethma: Difference between revisions

397 bytes removed ,  1 January 2018
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*Lv. 18
*Lv. 18
|Objectives=
|Objectives=
*[[3-1|Dragon Road]], "Any Difficulty"
*Enter [[3-1|Dragon Road]]
*Lizardman (Dragon Road, "Any Difficulty") 0/4
*Lizardman (Dragon Road) 0/4
*Lizardman Warrior (Dragon Road, "Any Difficulty") 0/2
*Lizardman Warrior (Dragon Road) 0/2
|Description= The Lizardmen are natives tribes in Bethma and have recent conflicts with the villagers. Stella is requesting for you to scout some Lizardmen. Let's go to <font color=red>Dragon Road</font> and <font color=blue>gather up information</font>.
|Description= The Lizardmen are natives tribes in Bethma and have recent conflicts with the villagers. Stella is requesting for you to scout some Lizardmen. Let's go to <font color=red>Dragon Road</font> and <font color=blue>gather up information</font>.
|QuestAD=  
|QuestAD=  
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*Lv. 21
*Lv. 21
|Objectives=
|Objectives=
*[[3-2|Bethma Lake]], "Any Difficulty"
*Enter [[3-2|Bethma Lake]]
*Find Berauk (Bethma Lake, "Any Difficulty")
*Find Berauk (Bethma Lake)
*Berauk (Bethma Lake, "Any Difficulty") 0/1
*Berauk (Bethma Lake) 0/1
|Description= There is a Lizardman Village inside Bethma Lake. Let's go to <font color=red>Bethma Lake</font> and chat with the <font color=blue>Lizardman Elders</font> to see if they're planning something suspicious.
|Description= There is a Lizardman Village inside Bethma Lake. Let's go to <font color=red>Bethma Lake</font> and chat with the <font color=blue>Lizardman Elders</font> to see if they're planning something suspicious.
|QuestAD=  
|QuestAD=  
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*Lv. 22
*Lv. 22
|Objectives=
|Objectives=
*[[3-2|Bethma Lake]], "Hard or Higher"
*Enter [[3-2|Bethma Lake]]
*Find the cause of the problem. (Shaman Lizardman, Bethma Lake, "Hard or Higher") 0/1
*Find the Cause of the Problem (Shaman Lizardman, Bethma Lake) 0/1
*Hypnotizing Orbs (Lizardman, Bethma Lake, "Hard or Higher") 0/10
*Hypnotizing Orbs (Lizardman, Bethma Lake) 0/10
|Description=  The wise Lizardman Chief Berauk is acting strangely these days. There must be a reason for this sudden change. Let's go back to <font color=red>Bethma Lake</font> and find some <font color=blue>answers</font> and report to Chacha Buch.
|Description=  The wise Lizardman Chief Berauk is acting strangely these days. There must be a reason for this sudden change. Let's go back to <font color=red>Bethma Lake</font> and find some <font color=blue>answers</font> and report to Chacha Buch.
|QuestAD=  
|QuestAD=  
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*Lv. 23
*Lv. 23
|Objectives=
|Objectives=
*[[3-3|Bethma Lake (Night)]], "Any Difficulty"
*Enter [[3-3|Bethma Lake (Night)]]
*Find the leader of Bethma Lake (Night) (Bethma Lake (Night), "Any Difficulty")
*Find the leader of Bethma Lake (Night)
*Shadow Warrior (Bethma Lake (Night), "Any Difficulty") 0/1
*Shadow Warrior (Bethma Lake (Night)) 0/1
|Description=  The <font color=blue>corrupt Kayak the Shaman</font> is suspected of exploiting the <font color=blue>Lizardmen</font> by using a <font color=blue>Hypnotizing Orb</font>, but his whereabouts are still unknown. Let's go to the <font color=blue>Bethma Lake (Night)</font> and search for the shaman.
|Description=  The <font color=blue>corrupt Kayak the Shaman</font> is suspected of exploiting the <font color=blue>Lizardmen</font> by using a <font color=blue>Hypnotizing Orb</font>, but his whereabouts are still unknown. Let's go to the <font color=blue>Bethma Lake (Night)</font> and search for the shaman.
|QuestAD=  
|QuestAD=  
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*Lv. 24
*Lv. 24
|Objectives=
|Objectives=
*[[3-3|Bethma Lake (Night)]], "Hard or Higher"
*Enter [[3-3|Bethma Lake (Night)]]
*Blunt Spear Blade (Lizardman, Bethma Lake (Night) "Hard or Higher") 0/10
*Rusty Blade on a Spear (Lizardman, Bethma Lake (Night)) 0/10
|Description= Let's go to <font color=red>Bethma Lake (Night)</font> and collect <font color=blue>Blunt Spear Blade</font> from the Shadow Lizardman so that Toma can make you a helpful item to confront Kayak the Shaman.
|Description= Let's go to <font color=red>Bethma Lake (Night)</font> and collect <font color=blue>Blunt Spear Blade</font> from the Shadow Lizardman so that Toma can make you a helpful item to confront Kayak the Shaman.
|QuestAD=  
|QuestAD=  
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*Lv. 25
*Lv. 25
|Objectives=
|Objectives=
*[[3-4|Dragon's Nest]], "Any Difficulty"
*Enter [[3-4|Dragon's Nest]]
*Find Kayak the Shaman (Dragon Nest, "Any Difficulty")
*Find Kayak the Shaman (Dragon Nest)
*Kayak the Shaman (Dragon Nest, "Any Difficulty")
*Kayak the Shaman (Dragon Nest) 0/1
|Description= Dragon Nest was once inhabit by an ancient dragon. It is located deep inside Bethma Mountains which would be a perfect hiding place… Let's go to <font color=red>Dragon Nest</font> and hurry up and find Kayak the Shaman
|Description= Dragon Nest was once inhabit by an ancient dragon. It is located deep inside Bethma Mountains which would be a perfect hiding place… Let's go to <font color=red>Dragon Nest</font> and hurry up and find Kayak the Shaman
|QuestAD=  
|QuestAD=  
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*Lv. 26
*Lv. 26
|Objectives=
|Objectives=
*[[3-4|Dragon's Nest]], "Hard or Higher"
*Enter [[3-4|Dragon's Nest]]
*Accursed Scroll Piece (Berserk Shaman Lizardman, Dragon Nest, "Hard or Higher") 0/8
*Accursed Scroll Piece (Berserk Shaman Lizardman, Dragon Nest) 0/8
|Description= If you know anything about the scroll, then you must know how to destroy it. We must obtain the Accursed Scroll, so let's go to <font color=red>Dragon Nest</font> to look for the <font color=blue>Scroll</font>.
|Description= If you know anything about the scroll, then you must know how to destroy it. We must obtain the Accursed Scroll, so let's go to <font color=red>Dragon Nest</font> to look for the <font color=blue>Scroll</font>.
|QuestAD=  
|QuestAD=  
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*Lv. 27
*Lv. 27
|Objectives=
|Objectives=
*[[3-5|Richie Mines]], "Any Difficulty"
*Enter [[3-5|Richie Mines]]
*Find Cause of Drilling: Wally No. 8 MK2 (Richie Mines, 'Any Difficulty')
*Find Cause of Drilling: Wally No. 8 MK2 (Richie Mines)
*Wally No. 8 MK2 (Richie Mines, Any Difficulty) 0/1
*Wally No. 8 MK2 (Richie Mines) 0/1
|Description= There shouldn't be anyone near the Richie Mines but every night we hear pounding and drilling. Let's go to <font color=red>Richie Mines</font> to look for Wally's whereabouts
|Description= There shouldn't be anyone near the Richie Mines but every night we hear pounding and drilling. Let's go to <font color=red>Richie Mines</font> to look for Wally's whereabouts
|QuestAD=  
|QuestAD=  
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*Lv. 29
*Lv. 29
|Objectives=
|Objectives=
* [[3-6|Cargo Airship]], "Any Difficulty"
*Enter [[3-6|Cargo Airship]]
* Securing Safety (Cargo Airship, "Any Difficulty")
*Ensuring Security: Wally No.9 (Cargo Airship)
* Armored Wally No.9 (Cargo Airship, "Any Difficulty") 0/1
*Armored Wally No.9 (Cargo Airship) 0/1
|Description= Wally has escaped to a Cargo Airship that he hid in Bethma Mountains. Although we don't know the location, we can't afford to lose him! Let's <font color=blue>find Wally</font> by following him to the <font color=red>Cargo Airship</font>!
|Description= Wally has escaped to a Cargo Airship that he hid in Bethma Mountains. Although we don't know the location, we can't afford to lose him! Let's <font color=blue>find Wally</font> by following him to the <font color=red>Cargo Airship</font>!
|QuestAD=  
|QuestAD=  
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