Supersonic: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
*Damage dealt based on opponent's HP is still affected by defense. | *Damage dealt based on opponent's HP is still affected by defense. | ||
*If a target has no defense, the '''Repeat Hits''' can deal up to 4% HP of their current health, calculated at 1 - (1-0.04)⁹ formula to a total of 30.75%. | *If a target has no defense, the '''Repeat Hits''' can deal up to 4% HP of their current health per hit, calculated at 1 - (1-0.04)⁹ formula to a total of 30.75%. | ||
*In PvP, the damage will be inflicted as if they were a mob. Due to this, the PvP damage percentage of '''Repeat Hits''' on bosses is completely useless. | *In PvP, the damage will be inflicted as if they were a mob. Due to this, the PvP damage percentage of '''Repeat Hits''' on bosses is completely useless. | ||
*Despite the last hit stunning enemies after learning [[Blood Boil]], it still launches. | *Despite the last hit stunning enemies after learning [[Blood Boil]], it still launches. |