Sweep Rolling: Difference between revisions

364 bytes removed ,  15 October 2019
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*When charged, this skill will receive an average damage increase of ~1.3% per hit.
*When charged, this skill will receive an average damage increase of ~1.3% per hit.
*When released, '''Sweep Rolling''' will jump to maximum charge damage after the 16th hit interval and continue to deal around 12 maximum charge hits without force field.
*When released, '''Sweep Rolling''' will jump to maximum charge damage after the 16th hit interval and continue to deal around 12 maximum charge hits without force field.
**Even after the skill has traveled through the force field and is getting the force field's damage bonus, when the damage jump happens, the skill will cease to receive the force field's damage bonus and will instead, continue to deal the maximum charge damage equal to non-force field's maximum charge damage.
**When released immediately in '''Amplify''' Mode, the skill will do 29 hits instead of 28, with 3 hits being normal damage, 15 hits of uncharged damage, and 11 hits of max charge damage.   
**When released immediately in '''Amplify''' Mode, the skill will do 29 hits instead of 28, with 3 hits being normal damage, 15 hits of uncharged damage with force field's bonus, and 11 hits of max charge damage without force field's bonus.   
*Releasing the key will release the triangle. Foes are continuously pushed and damaged until the triangle's duration is over.
*Releasing the key will release the triangle. Foes are continuously pushed and damaged until the triangle's duration is over.
**Eve cannot be hit for a short moment when she releases the triangle.
**Eve cannot be hit for a short moment when she releases the triangle.
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