Swift Assassin: Difference between revisions

no edit summary
No edit summary
No edit summary
(33 intermediate revisions by 7 users not shown)
Line 8: Line 8:


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class !! Level Required
! Class         !! Level Required
|-
|-
| [[Black Massacre]] || 99
| [[Black Massacre]] || 99
Line 18: Line 17:


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Rose}}"
\\NA=
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [Swift Search] !! colspan=4 | [Target Locked]
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! No Enemy Range !! Movement Speed Increase !! Enemies Within Range !! Enemy Received Critical Rate !! Enemy Received Critical Damage Increase !! Duration
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | {{se|141|Swift Assassin}} !! colspan=4 | {{se|073|Target Locked||ed}}
|-
! No Enemy Range !! Movement Speed Increase {{stat|m}} !! Enemies Within Range !! Critical Resistance Decrease {{stat|a}} !! Critical Damage<br>Received Increase {{stat|m}} !! Duration
|-
|-
! colspan=7 | {{PvE}}
| colspan="8" | {{PvE}}
|-
|-
| align="left" | 1 || 99 || 600 || 20% || 600 || 100% || 10% || 10 Seconds
| align="left" | 1 || 99 || 600 || 35% || 1200 || 100% || 10% || 10 Seconds
|-
|-
! colspan=7 | {{PvP}}
| colspan="8" | {{PvP}}
|-
|-
| align="left" | 1 || 99 || 600 || 20% || 600 || 100% || 5% || 3 Seconds
| align="left" | 1 || 99 || 600 || 35% || 1200 || 100% || 5% || 3 Seconds
|}
|}
\\KR (04/25/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | {{se|141|Swift Assassin}} !! colspan="3" | {{se|073|Target Locked||ed}}
|-
! No Enemy Range !! Movement Speed Increase {{stat|m}} !! Enemies Within Range !! Critical Damage<br>Received Increase {{stat|m}} !! Duration
|-
| colspan="7" | {{PvE}}
|-
| align="left" | 1 || 99 || 600 || 35% || 1200 || 10% || 20 Seconds
|-
| colspan="7" | {{PvP}}
|-
| align="left" | 1 || 99 || 600 || 35% || 1200 || 5% || 6 Seconds
|}
</tabber>
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*There is no cooldown to reapply '''Target Locked''' debuff. The debuff can be reapplied by leaving and re-entering range of enemies.
[[File:Status Targeted.png|thumb|right|'''Target Locked''' debuff icon.]]
*Movement Speed Increase is multiplicative.
*There is no cooldown to reapply the {{se|073|Target Locked|tt=no}} debuff. The debuff can be reapplied by leaving and re-entering the range of enemies.
**Actions that force the character's internal state to update/reset, e.g. swapping titles, changing equipment, unlocking new force skills, setting/removing new force skills, changing the guild skill page, etc. will reset the {{se|073|Target Locked|tt=no}} range check condition and apply the debuff again.
<!--Delete after patch-->
*The debuff affects enemies' Critical Resistance rather than your chance to land a critical hit, making it a separate unnormalized effect.
<br>
<br>
{{clearfix}}


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
Line 64: Line 85:
| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |  
| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |  
*{{buff|Critical Damage Increase effect added to '''[Target Locked]'''.}}
*{{buff|Critical Damage Increase effect added to '''[Target Locked]'''.}}
|-
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |
*{{buff|Movement Speed Increase increased.}}
*{{buff|'''[Target Locked]''' debuff application range increased.}}
**However, it is harder to reapply the debuff, since you need to go out of an increased range.
|-
| 04/25/2024 || - || colspan=2 align="left" |
*{{buff|{{se|073|Target Locked||ed}} '''Duration''' increased.}}
*{{nerf|{{se|073|Target Locked||ed}} '''Critical Resistance Decrease''' removed.}}
|}
|}
<br>
<br>
Line 80: Line 110:
}}
}}
<br>
<br>
 
{{SkillNav - Black Massacre}}
{{BlMSkills}}
ElEditors
18,061

edits