Swift Smash: Difference between revisions

209 bytes removed ,  27 November 2018
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*When used with 5 souls, '''Swift Smash''' can deal up to {{formatnum:{{#expr: 274*6*1.35}}}}% ({{formatnum:{{#expr: 98*6*1.35}}}}% in PvP) Magical Damage.
*When used with 5 souls, '''Swift Smash''' can deal up to {{formatnum:{{#expr: 274*6*1.35}}}}% ({{formatnum:{{#expr: 98*6*1.35}}}}% in PvP) Magical Damage.
*Enemies are dragged along the star formation, launching mobs away at the end. Enemies are always launched in the same direction, so catching them in midair is relatively easy, but it can still be distracting for your party members.
*Enemies are dragged along the star formation, launching mobs away at the end. Enemies are always launched in the same direction, so catching them in midair is relatively easy, but it can still be distracting for your party members.
*With '''[Enhanced]''', the soul gain effect has priority over the damage increase effect, causing you to always gain 1 stack of [[Tribute|Noble Presence]] if at 5 souls, before the skill uses the 5 souls to increase its damage.
**That being said, it will drag enemies straight through platforms, making it rather effective for gathering enemies together.
**The effect, along with it being an Active and thus capable of gaining souls through its hits as well, is especially useful when maintaining souls or '''Noble Presence''' in areas with little enemies, such as [[Henir's Time and Space|Henir's Time and Space]], [[Twisted Time and Space - Fahrmann's Peak|Twisted Time and Space - Fahrmann's Peak]], or [[11-5|El Tower Defense]], as it will give you 2 souls on contact with a single enemy, the same as [[Soul Extortion]].
*With '''[Enhanced]''', the soul gain effect has priority over the damage increase effect, causing it to refresh the duration of [[Tribute|Noble Presence]] if at 5 souls, before the skill uses the 5 souls to increase its damage.
**In combination with [[Soul Extortion]]'s '''Maximize Souls''' effect which requires you to have less than 5 souls, this effect allows you to build '''Noble Presence''' stacks even on thin air.
**Due to the skill also not consuming souls when awakened with 3 beads, this is especially useful in areas with little enemies (such as many [[Varnymir]] maps) or when your party clears rooms quickly, as it makes the skill refresh the duration on both your [[Soul Collector|Gathered Souls]] and [[Tribute|Noble Presence]] buffs.
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