Swing: Difference between revisions

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m (Text replacement - "\|-[\s+]?↵![\s+]?colspan=([0-9])[\s+]?\|[\s+]?(Normal|\[Enhanced\])" to "|- | colspan="$1" | '''$2'''")
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Rena
|Character=Rena
|Skill=Swing
}}
}}
<div style="float: right;">{{#ev:youtube|xuedWvW05LU|400}}</div>
{{#ev:youtube|xuedWvW05LU|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:TaleSpinnerSkill1.png]]
| [[File:TaleSpinnerSkill1.png]]
| {{SkillType|A}} Move swiftly ahead surrounded with blessing of spirits and leave traces where you pass. Enemies hit with the trace will receive damage.<br>Enter Super Armor state upon casting.<br>(Can also be activated in midair)
| {{SkillType|A}} Move swiftly ahead surrounded with blessing of spirits and leave traces where you pass. Enemies hit with the trace will receive damage.<br>Enter {{se||Super Armor}} state upon casting.<br>(Can also be activated midair)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Tale Spinner]] || 35
| [[Tale Spinner]] || 35
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Mode !! Trace of Spirits (Magical) !! {{tt|Max Hits per Trace|Cannot overlap. See tips and details}} !! Trace Count !! MP Usage !! Cooldown
! Mode !! Trace of Spirits (Magical) !! {{tt|Max Hits per Trace|Cannot overlap. See [[#Tips and Details|Tips and Details]]}} !! Trace Count !! MP Usage !! Cooldown
|-
|-
| colspan="6" | '''Normal'''
| colspan="6" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 115% || rowspan=2 | 6 || rowspan=2 | 5 || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
| {{PvE}} || 115% || rowspan=2 | 6 || rowspan=2 | 5 || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|-
|-
| '''{{PvP}}''' || 46%
| {{PvP}} || 46%
|-
|-
| colspan="6" | '''[Enhanced]'''
| colspan="6" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 115% || rowspan=2 | 6 || rowspan=2 | 6 || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
| {{PvE}} || 115% || rowspan=2 | 6 || rowspan=2 | 6 || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|-
|-
| '''{{PvP}}''' || 46%
| {{PvP}} || 46%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Swing|Empowered, Gigantic}}
|- style="background:{{ColorSel|CharLight|Rena}}"
! Empowered Swing !! Gigantic Swing
|- style="background:{{ColorSel|CharLight|Rena}}"
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Empowered|120}} || {{SkillText|Gigantic|120}}
|}
<br>
<br>


== Total Damage ==
==Extra Information==
{{Damage
=== Total Damage ===
{{Damage|true|Rena
|dmg=115
|dmg=115
|pvp_dmg=46
|pvp_dmg=46
|avg_hits=6
|avg_hits=6
|no_max=true
|empowered=true
|empowered=true
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*Average assumes 6 hits.
|- style="background:{{ColorSel|CharLight|Rena}}"
 
! rowspan=2 | Mode !! colspan=2 | Base (Average)
=== Miscellaneous ===
|- style="background:{{ColorSel|CharLight|Rena}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
! Normal !! Empowered
|-
|-  
! Affected By Action Speed
! {{PvE}}
|-
| {{#var: avg_damage}} || {{#var: avg_damage_empowered}}
| {{Check|N}}
|-  
! {{PvP}}
| {{#var: avg_damage_pvp}} || {{#var: avg_damage_empowered_pvp}}
|}
|}
*Average assumes 6 hits.
<br>
<br>


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<br>
<br>


== Updates ==
== Trivia ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*In musical theory, ''[[wikipedia:Swing (jazz performance style)|swing]]'' is a technique that involves playing paired notes unevenly.
|- style="background:{{ColorSel|CharLight|Rena}}"
**[[wikipedia:Swing Music|Swing]] is also a music genre, derived from jazz.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 07/07/2022 || - || colspan=2 align="left" |  
| 07/07/2022 || 08/03/2022 || colspan=2 align="left" |  
*'''Swing''' added.
*'''Swing''' added.
|}
|}
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|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=스윙 |KRName=Swing
|KR=스윙 |KRName=Swing
|IT=Slancio|ITName=Momentum
|JP=スイング |JPName=Swing
}}
}}
<br>
<br>
{{SkillNav - Tale Spinner}}
{{SkillNav - Tale Spinner}}
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