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Sword Blasting: Difference between revisions

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== Skill Information ==
== Skill Information (NA) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
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|-
|-
| align="left" | [Enhanced] 98 || 2
| align="left" | [Enhanced] 98 || 2
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan="2" | Character Level !! colspan="2" | Damage (Physical) !! rowspan=2 | Conwells Penetrating Hit !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Initial Stab !! Conwells Blast !! Initial Stab !! Conwells Blast
|-
| align="left" | 55 || rowspan=2 | 373% || rowspan=2 | 464% || 0 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
|-
| align="left" | [Enhanced] 98 || 2
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan="2" | Character Level !! colspan="2" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Initial Stab !! Conwells Blast
|-
| align="left" | 55 || rowspan=2 | 186% || rowspan=2 | 232%
|-
| align="left" | [Enhanced] 98
|}
|}
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*Not recommended on "jump-happy" opponents. The delay is bad unless you have enough attack speed to recover from a miss. (Based off of opponent's vs. yours)
*Not recommended on "jump-happy" opponents. The delay is bad unless you have enough attack speed to recover from a miss. (Based off of opponent's vs. yours)
**Thanks to freeze frames, this is not an effective catch in general compared to [[Mirage Sting]].
**Thanks to freeze frames, this is not an effective catch in general compared to [[Mirage Sting]].
*Once Enhanced, Conwells will no longer follow Elsword's height level, and will instead keep going straight regardless of Elsword falling off a ledge.
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*04/20/2015 KR
*04/20/2015 KR
**Skill's range changes to follow the visual effect, so the range becomes further.
**Skill's range changes to follow the visual effect, so the range becomes further.
*01/25/2017 KR
**Damage increased.
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