Sword Fall: Difference between revisions

2,622 bytes removed ,  14 September 2023
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m (Text replacement - "Mode !! colspan=([0-9]+) \| Regular" to "Mode !! colspan=$1 | Base")
 
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|Character=Elsword
|Character=Elsword
}}
}}
<div style="float: right;">
{{#ev:youtube|CGtFSnYF79E|400|right}}
{{#ev:youtube|CGtFSnYF79E|400}}
</div>
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:SwordFallR.png]]
| [[File:SwordFallR.png]]
| {{SkillType|SA|S}} Summon multiple swords and drop them vertically.
| {{SkillType|SA|S}} Summon multiple swords and drop them vertically.
|-
|-
|
|
| {{SkillText|Destruction}}
| {{SkillText|Destruction}}
{{SkillText|True|1.2}}
|-
|
| {{SkillText|True|1.2}}
|}
|}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Sheath Knight]] || 15
| [[Sheath Knight]] || 15
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Falling Swords<br>(Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Falling Swords<br>(Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Max Hits Per Sword !! Number of Swords
|-
! colspan=6 | Normal
|-
|-
| '''{{PvE}}''' || 661% || rowspan=2 | 6 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
! Per Sword !! Sword Count
|-
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 661% || rowspan=2 | 6 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 226%
| {{PvP}} || 226%
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 793% || rowspan=2 | 6 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| colspan="6" | '''[Enhanced]'''
|-
|-
| '''{{PvP}}''' || 271%
| {{PvE}} || 793% || rowspan=2 | 6 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 271%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Sword Fall|Heavy, Critical|cd=14|mp=200|mp2=130}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=2 | Heavy Sword Fall !! colspan=2 | Critical Sword Fall
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Attribute Effect !! Cooldown !! Attribute Effect  !! MP Usage
|-
| {{SkillText|Heavy|144|120}} || 16.8 Seconds || {{SkillText|Critical|130}} || 260 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Master of Combat}}
{{Damage|true|Elsword
<div class="long-table">
|dmg=793
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|pvp_dmg=271
|- style="background:{{ColorSel|CharLight|Elsword}}"
|hits=6
! rowspan=4 | Mode !! colspan=8 | Base !! colspan=8 | [[Master of Combat]]
|count=12
|- style="background:{{ColorSel|CharLight|Elsword}}"
|heavy=true
! colspan=4 | Normal !! colspan=4 | Destruction !! colspan=4 | Normal !! colspan=4 | Destruction
|passive1=Way of the Sword
|- style="background:{{ColorSel|CharLight|Elsword}}"
|passive2=Master of Combat
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|append=1, Destruction
|- style="background:{{ColorSel|CharLight|Elsword}}"
|count_name=Sword
! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max
}}
|-
! {{PvE}}
| {{formatnum:{{#expr: 793*6}}}}%
|| {{formatnum:{{#expr: 793*6*12}}}}%
|| {{formatnum:{{#expr: 793*6*1.44}}}}%
|| {{formatnum:{{#expr: 793*6*12*1.44}}}}%
|| {{formatnum:{{#expr: 793*6*1.5}}}}%
|| {{formatnum:{{#expr: 793*6*12*1.5}}}}%
|| {{formatnum:{{#expr: 793*6*1.44*1.5}}}}%
|| {{formatnum:{{#expr: 793*6*12*1.44*1.5}}}}%
| {{formatnum:{{#expr: 793*6*{{#arrayindex:Master of Combat|0}}}}}}%
|| {{formatnum:{{#expr: 793*6*12*{{#arrayindex:Master of Combat|0}}}}}}%
|| {{formatnum:{{#expr: 793*6*1.44*{{#arrayindex:Master of Combat|0}} round2}}}}%
|| {{formatnum:{{#expr: 793*6*12*1.44*{{#arrayindex:Master of Combat|0}} round2}}}}%
|| {{formatnum:{{#expr: 793*6*1.5*{{#arrayindex:Master of Combat|0}}}}}}%
|| {{formatnum:{{#expr: 793*6*12*1.5*{{#arrayindex:Master of Combat|0}} round2}}}}%
|| {{formatnum:{{#expr: 793*6*1.44*1.5*{{#arrayindex:Master of Combat|0}} round2}}}}%
|| {{formatnum:{{#expr: 793*6*12*1.44*1.5*{{#arrayindex:Master of Combat|0}} round2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 271*6}}}}%
|| {{formatnum:{{#expr: 271*6*12}}}}%
|| {{formatnum:{{#expr: 271*6*1.44}}}}%
|| {{formatnum:{{#expr: 271*6*12*1.44}}}}%
|| {{formatnum:{{#expr: 271*6*1.25}}}}%
|| {{formatnum:{{#expr: 271*6*12*1.25}}}}%
|| {{formatnum:{{#expr: 271*6*1.44*1.25}}}}%
|| {{formatnum:{{#expr: 271*6*12*1.44*1.25}}}}%
| {{formatnum:{{#expr: 271*6*{{#arrayindex:Master of Combat|1}}}}}}%
|| {{formatnum:{{#expr: 271*6*12*{{#arrayindex:Master of Combat|1}}}}}}%
|| {{formatnum:{{#expr: 271*6*1.44*{{#arrayindex:Master of Combat|1}} round2}}}}%
|| {{formatnum:{{#expr: 271*6*12*1.44*{{#arrayindex:Master of Combat|1}} round2}}}}%
|| {{formatnum:{{#expr: 271*6*1.25*{{#arrayindex:Master of Combat|1}}}}}}%
|| {{formatnum:{{#expr: 271*6*12*1.25*{{#arrayindex:Master of Combat|1}}}}}}%
|| {{formatnum:{{#expr: 271*6*1.44*1.25*{{#arrayindex:Master of Combat|1}} round2}}}}%
|| {{formatnum:{{#expr: 271*6*12*1.44*1.25*{{#arrayindex:Master of Combat|1}} round2}}}}%
|}
</div>
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
Sharp Blade.png; Sharp Sword;
| width="40" | [[File:Immortal - Passive 2.png]]
ISTrans4.png; Awakened Will: Infinity Sword;
| align="center" width="150" |  [[Master of Combat]]
Immortal - Passive 1.png; Memory of the Sword;
|}
Immortal - Passive 2.png; Master of Combat;
}}
<br>
<br>


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*While the max hit for each falling sword is 6, the 6th hitbox is fairly narrow. When positioning an enemy between 2 swords, they will likely only take 5 hits per sword instead, especially smaller enemies. Medium-sized enemies will usually be hit 6 times by at least one of the two unless they are perfectly between both swords.
*While the max hit for each falling sword is 6, the 6th hitbox is fairly narrow. When positioning an enemy between 2 swords, they will likely only take 5 hits per sword instead, especially smaller enemies. Medium-sized enemies will usually be hit 6 times by at least one of the two unless they are perfectly between both swords.
*Some hits of this skill will deal heavy hitstun, allowing it to freeze enemies in place and preventing them from Mana Breaking or using any escape skills.
*Some hits of this skill will deal heavy hitstun, allowing it to freeze enemies in place and preventing them from Mana Breaking or using any escape skills.
*Falling sword will only deal damage when it hits the ground.
*The falling sword will only deal damage when it hits the ground.
*Ever since the 09/30/2021 patch on the Korean server that increased the amount of swords, this skill's SFX ends while the swords are still spawning due to being made for the older version.
<br>
 
== Trivia ==
*Despite the skill icon showing [[Immortal]]'s Black Greatsword, the unmodded version uses the default Conwell design.
<br>
<br>


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== Old Version ==
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
! width="300px" | Video
! width="300px" | Video
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 03/29/2012 || - || colspan=2 align="left" |  
| 03/29/2012 || - || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|MP Usage decreased.}}
*{{buff|'''MP Usage''' decreased.}}
|-
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
*{{buff|Falling Sword becomes faster.}}
*{{buff|'''Falling Sword''' becomes faster.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|Cooldown increased.}}
*{{nerf|'''Cooldown''' increased.}}
*Attacking style changed.
*Attacking style changed.
|-
|-
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| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
*{{buff|Number of swords increased.}}
*{{buff|Number of swords increased.}}
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| rowspan=2 | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
| rowspan=2 | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
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|-
|-
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
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*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |  
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |  
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*{{buff|Sword spawn speed increased.}}
*{{buff|Sword spawn speed increased.}}
*Distance increased.
*Distance increased.
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" | 
*{{buff|Sword generation location adjusted slightly. Improved path following.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Sheath Knight}}
{{StKSkills}}
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