Sword Knight: Difference between revisions

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This is a link to basic combos [http://www.youtube.com/watch?v=CuqJG5XTZeQ&eurl=http%3A%2F%2Felswordhq%2Ewikia%2Ecom%2Fwiki%2FElsword%5FSword%5FKnight%5Fanalysis&feature=player_embedded#t=24 Elsword Combos], everything else is basic practice.
This is a link to basic combos [http://www.youtube.com/watch?v=CuqJG5XTZeQ&eurl=http%3A%2F%2Felswordhq%2Ewikia%2Ecom%2Fwiki%2FElsword%5FSword%5FKnight%5Fanalysis&feature=player_embedded#t=24 Elsword Combos], everything else is basic practice.


== Skills ==
== Skills ==


If you want to know how damage works, go here [[Damage]]
If you want to know how damage works, go here [[Damage]]  


<br>


 
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
!
!  
!colspan="2"|Armor Break (LOCKED)
! colspan="2" | Armor Break (LOCKED)
|-
|-
|rowspan=6 |[[Image:Armor_Break.jpg]]
| rowspan="5" | [[Image:Armor Break.jpg]]  
|'''MP Usage:'''
| '''MP Usage:'''  
|'''30 MP'''
| '''30 MP'''
|-
|-
|'''Cooldown:'''
| '''Cooldown:'''  
|'''10 seconds'''
| '''10 seconds'''
|-
|-
|'''Skill Description:'''
| '''Skill Description:'''  
|Bashes, which breaks, the enemy's armor(pretty self-explanatory).
| Bashes, which breaks, the enemy's armor(pretty self-explanatory).
|-
|-
|'''Skill Mastery:'''
| '''Skill Mastery:'''  
|'''400%''' Physical Damage
| '''400%''' Physical Damage
|-
|-
|'''Info:'''
| '''Info:'''  
|It's pretty good on everything.
| It's pretty good on everything.
|}
|}


<br>


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|-
!
!  
!colspan="2"|Air Slash
! colspan="2" | Air Slash
|-
|-
|rowspan=6 |[[Image:Air_SLash.jpg]]
| rowspan="5" | [[Image:Air SLash.jpg]]  
|'''MP Usage:'''
| '''MP Usage:'''  
|'''110 MP'''
| '''110 MP'''
|-
|-
|'''Cooldown:'''
| '''Cooldown:'''  
|'''3 seconds'''
| '''3 seconds'''
|-
|-
|'''Skill Description:'''
| '''Skill Description:'''  
|Two slashes, one straight, one uppercut/lunge.
| Two slashes, one straight, one uppercut/lunge.
|-
|-
|'''Skill Mastery:'''
| '''Skill Mastery:'''  
|'''463%*2''' physical damage
| '''463%*2''' physical damage
|-
|-
|'''Info:'''
| '''Info:'''  
|Two slashes, one straight, one uppercut/lunge, it's like mega slash, divide damage by two, then double it because of two hits. However, it does have some benfits, such as combo chaining. It can also be used for true infinite combos, though that is more of an advanced tactic. It can also bring you closer to your opponent, closening the gap and free hit which, like I said before, can be chained to a normal combo. In short, good combo opener, just like passive counter with passive, though that is more with luck and somewhat of skill.
| Two slashes, one straight, one uppercut/lunge, it's like mega slash, divide damage by two, then double it because of two hits. However, it does have some benfits, such as combo chaining. It can also be used for true infinite combos, though that is more of an advanced tactic. It can also bring you closer to your opponent, closening the gap and free hit which, like I said before, can be chained to a normal combo. In short, good combo opener, just like passive counter with passive, though that is more with luck and somewhat of skill.
|}
|}


<br>


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|-
!=
!  
!colspan="2"|Spiral Blast
! colspan="2" | Spiral Blast
|-
|-
|rowspan=6 |[[Image:Spiral_Blast.jpg]]
| rowspan="5" | [[Image:Spiral Blast.jpg]]  
|'''MP Usage:'''
| '''MP Usage:'''  
|'''180 MP'''
| '''180 MP'''
|-
|-
|'''Cooldown:'''
| '''Cooldown:'''  
|'''6 seconds'''
| '''6 seconds'''
|-
|-
|'''Skill Description:'''
| '''Skill Description:'''  
|One slash, then creates an flare wave which does 7 hits.
| One slash, then creates an flare wave which does 7 hits.
|-
|-
|'''Skill Mastery:'''
| '''Skill Mastery:'''  
|'''532%''' Physical Damage(Slash) and 7*'''346%''' Magical Damage(flare wave)
| '''532%''' Physical Damage(Slash) and 7*'''346%''' Magical Damage(flare wave)
|-
|-
|'''Info:'''
| '''Info:'''  
|It's a mob hitter move, mostly when you have too many mobs to handle, it's great choice for your slot. You can also use this for combo chaining, though it doesn't always work since the hits are somewhat variable depending on the opponents movement. Note, this is not a combo opener, you can dodge this move pretty easily if the initial hit doesn't hit since you can jump over at most, or at least just take 1/3 hits.
| It's a mob hitter move, mostly when you have too many mobs to handle, it's great choice for your slot. You can also use this for combo chaining, though it doesn't always work since the hits are somewhat variable depending on the opponents movement. Note, this is not a combo opener, you can dodge this move pretty easily if the initial hit doesn't hit since you can jump over at most, or at least just take 1/3 hits.
|}
|}


<br>


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|-
!
!  
!colspan="2"|Windmill (LOCKED)
! colspan="2" | Windmill (LOCKED)
|-
|-
|rowspan=6 |[[Image:Windmill.jpg]]
| rowspan="5" | [[Image:Windmill.jpg]]  
|'''MP Usage:'''
| '''MP Usage:'''  
|'''200 MP'''
| '''200 MP'''
|-
|-
|'''Cooldown:'''
| '''Cooldown:'''  
|'''10 seconds'''
| '''10 seconds'''
|-
|-
|'''Skill Description:'''
| '''Skill Description:'''  
|Makes you spin, and stay stoic, hits increase during awakening.
| Makes you spin, and stay stoic, hits increase during awakening.
|-
|-
|'''Skill Mastery:'''
| '''Skill Mastery:'''  
|'''93%''' Physical damage (40 hits(in awakening)
| '''93%''' Physical damage (40 hits(in awakening)
|-
|-
||'''Info:'''
| '''Info:'''  
|Great at 4-5. Though it's mostly a very noob move(you can easily get out of it, if you're good atcomboing, you can outdamage just by combo usage), if you want to be known as pro, stay clear from this skill. In short, it's a lulz move. Though it says 93%, it actually lowers if you use awakening with it.
| Great at 4-5. Though it's mostly a very noob move(you can easily get out of it, if you're good atcomboing, you can outdamage just by combo usage), if you want to be known as pro, stay clear from this skill. In short, it's a lulz move. Though it says 93%, it actually lowers if you use awakening with it.
|}
|}


<br>


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|-
!
!  
!colspan="2"|Armageddon Blade
! colspan="2" | Armageddon Blade
|-
|-
|rowspan=6 |[[Image:Arma_Blade.jpg]]
| rowspan="5" | [[Image:Arma Blade.jpg]]  
|'''MP Usage:'''
| '''MP Usage:'''  
|'''300 MP'''
| '''300 MP'''
|-
|-
|'''Cooldown:'''
| '''Cooldown:'''  
|'''30 seconds'''
| '''30 seconds'''
|-
|-
|'''Skill Description:'''
| '''Skill Description:'''  
|Initial Strike(good chance of auto hit), then makes youe sword longer for 15 seconds(20 seconds in awakening).
| Initial Strike(good chance of auto hit), then makes youe sword longer for 15 seconds(20 seconds in awakening).
|-
|-
|'''Skill Mastery:'''
| '''Skill Mastery:'''  
|I don't have it maxed, nor do I plan to, somebody else will have to do it
| I don't have it maxed, nor do I plan to, somebody else will have to do it
|-
|-
|'''Info:'''
| '''Info:'''  
|Makes your sword longer, much longer(For a visual, just search it in youtube). Field and PvP move, in pvp, if you have the MP for it in MP and you're sure they don't have enough MP to use a powerful skill, use this and create some chaos -_-.
| Makes your sword longer, much longer(For a visual, just search it in youtube). Field and PvP move, in pvp, if you have the MP for it in MP and you're sure they don't have enough MP to use a powerful skill, use this and create some chaos -_-.
|}
|}


<br>


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|-
!
!  
!colspan="2"|Double Slash (LOCKED)
! colspan="2" | Double Slash (LOCKED)
|-
|-
|rowspan=6 |[[Image:Double_SLash.jpg]]
| rowspan="5" | [[Image:Double SLash.jpg]]  
|'''MP Usage:'''
| '''MP Usage:'''  
|'''300 MP'''
| '''300 MP'''
|-
|-
|'''Cooldown:'''
| '''Cooldown:'''  
|'''30 seconds'''
| '''30 seconds'''
|-
|-
|'''Skill Description:'''
| '''Skill Description:'''  
|Boss move, one arc slash followed by a meteor that now does 7 hits((used to do 14-15), now all physical).
| Boss move, one arc slash followed by a meteor that now does 7 hits((used to do 14-15), now all physical).
|-
|-
|'''Skill Mastery:'''
| '''Skill Mastery:'''  
|'''1422%''' Physical damage (initial hit), '''533%''' Magical damage (7 hits)
| '''1422%''' Physical damage (initial hit), '''533%''' Magical damage (7 hits)
|-
|-
|'''Info:'''
| '''Info:'''  
|I suggest not using points in this, while it is much easier to use, the damage it does is somewhat dissatisfying.
| I suggest not using points in this, while it is much easier to use, the damage it does is somewhat dissatisfying.
|}
|}


== Passives:  ==
== Passives:  ==
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